Despite being a port of a 2002 GameCube game, Mr. Driller DrillLand feels, looks, and hangs with games as they are today. There are tons of depth to the core game, but add a ton of built-in variants that really change your approach and you've got an exemplary entry. The new difficulty setting is a great touch, too.
A fascinating collection that brings attention to a crucial moment in video game history. These aren't all the best ways to play these games (and some of them are just not fun at all), but that isn't necessarily the point. Unreleased games and new "bonus" titles not available anywhere else make this a must-have for history enthusiasts.
Summer in Mara is an adorable, thoughtful game that approaches spaces we’re very used to from a different angle. Animal Crossing thinks it’s a chill game, but it buries you under tasks, goals, and timely events. Harvest Moon slaps you with a time limit to make a great, booming farm. Dragon Quest Builders will freakin’ kill you. Summer in Mara just wants you to take care of yourself, be thankful to nature, and have a good time exploring. But it also wants you to accomplish a million tasks along the way, and that gets tedious. A shorter runtime or more variation in questlines would have done this game wonders, but as it is, it’s still a fun, relaxing adventure propelled by an endearing message.