A charming adventure game with a fun spell crafting system. It is a lot of fun to play for the first few hours but suffers due to repetitive combat and a touch of poor pacing. Nevertheless, Mages of Mystralia is a fun one if you need something on the lighter side of things.
Dick Wilde 2 is a fun game and not much more than that. What it lacks the complexity of other VR shooters, it makes up for it with co-op, but it's very much one of those games where once you've played one level you've played them all. It doesn't reinvent the world of shooters, but is good at the small slice it chooses to take part in.
Jump Force isn't bad, it is instead mediocre. Instead of a huge celebration of Shonen Jump it instead feels like the kind of party nobody turned up to. It can be fun for a short while, but the lack of depth and strange cutscenes will quickly run that out.
Singularity 5 is one of those rare games that looks so good it shouldn't play well, but still does. It's an incredibly aggressive piece of interactive art, one that you can only fully experience if you're willing to don a VR headset and fight through hordes of robots with great feeling weapons. I don't know if this is a must-play game, but it's definitely a must see game. It's the kind of world that you'd happily get stuck in. Well, if it weren't for the angry robots.
Gathering Storm enhances Civilization VI to such a degree that it is hard to think of this as anything other than the best possible Civ game. The array of new features make every match more interesting, and will keep you coming back for more time and time again.
Kingdom Hearts 3 at its core is just good fun. It has a messy story to tie up but does a good job of it for the most part. Their are some pacing issues, but thankfully the combat is good enough to pull you through those moments. It's also one of the best looking things I've ever played and it's worth looking at if nothing else.
Unruly Heroes is a solid game, a good game, a fun game, it just isn't a brilliant game. All of the components are fun, the visual style is lovely, the characters are easy to use and the puzzles don't make you want to throw your Switch at the cat. Those are all good qualities, but it just lacks that little bit extra that would turn it into a great game, a must-play. You aren't going to walk away with a new appreciation of life or Journey to the West, just a feeling of “Yeah, that was a laugh.”
A Fisherman's Tale succeeds in being one of the most interesting games on VR. It is charming, magical, and awe-inspiring. It manages to do all of this with you playing as a puppet, and feeling a huge amount of warmth towards that little puppet. It is just a shame that the playtime is so short, even just an extra couple of hours would have made this impossible to miss. As it stands, it is a wonderful game that deserves playing, but the play time is such a drawback to an otherwise impeccable game.