Jason Coles


194 games reviewed
74.7 average score
80 median score
69.6% of games recommended
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Apr 27, 2022

Nintendo Switch Sports is a fun reminder of the Wii Sports craze, bringing back some classic sports and adding some new ones that make use of the Joy-Con and motion controls in more advanced ways. It's all just a bit shallow, though, and difficult to wholeheartedly recommend unless you expect to play online a lot or constantly break it out for local head-to-head battles.

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The Switch version of Dark Souls simply lacks the polish that the remaster brought with it, and even added in a few issues that aren't present anywhere else. The ability to play the game on the go isn't something that you can get anywhere else, and it is hard to quantify just how much that makes up for the issues. Souls Remastered is still a very worthwhile game, but it is hard to justify this version over any other given the weaknesses that are unique to it.

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Beast Of Winter is a fantastic slice of everything that Pillars of Eternity does well.

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The game has a gooey smooth outer coating that contains a rough, unpleasant centre. Unfortunately, Black Clover Quartet Knights is much like Asta himself; completely lacking in magic.

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Sep 2, 2019

Sin Slayers aims to meld two genres together into one tasty soup but instead creates a nasty black goop.

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3 / 10 - VROOM KABOOM
Aug 14, 2018

Vroom Kaboom has a great core concept, but doesn't do anywhere near enough with it. If you want to see what this game is all about then get the free version and think of it like a demo. Just keep in mind that the chances are you are going to find the experience as flimsy as a Vespa in the face of Tank.

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Jun 27, 2018

Downward Spiral: Horus Station is a unique take on zero gravity that feels fairly true to what it would be like. The trouble is this makes for a dull experience when not in VR. While everything feels as though it fits well, the trouble is that the abhorrent camera speed makes the only real challenge looking at things. The combat isn't hard, but still manages to be frustrating. In VR the experience may well be completely different, but without that hook, the game is an easy pass.

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3 / 10 - City of Brass
May 14, 2018

With an awesome inspiration and some very cool ideas, it's an immense shame that City of Brass game ends up being as dull as it is. With lacklustre combat, enemy design, rooms and movement, City of Brass feels like a chore to play. With the smorgasbord of Rogue-lites to play these days, some of which are among the best games you can play, City of Brass is an easy pass.

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Dance of Death: Du Lac and Fey is as awkward to play as it is to say. The interesting concepts can't save it from being a rather disappointing outing for the legendary characters.

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Nov 8, 2018

Full of good ideas, but less than stellar execution

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Dec 10, 2018

Aside from the new tweaks to levelling up and the chance to create a band of explorers from friends, the series has been diluted rather than enriched.

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Jan 28, 2020

Bookbound Brigade is a Metroidvania that simply misses the point. It builds on all of the worst aspects of the genre while enjoying none of its strengths.

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4 / 10 - Outward
Mar 29, 2019

Outward will appeal to people have enormous patience. But if that isn't you then it'll simply feel like a time drain. Jason Coles

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4 / 10 - Sifu
Feb 6, 2022

Sifu is a game that I wanted to love. I had high hopes for it being one of my game of the year contenders, but it left me feeling intensely deflated instead. It's a game that confuses the precise mechanical difficulty of Sekiro with a forced difficulty brought on by simply giving bosses armour. I find myself irrationally angry with Sifu. Sifu is a game that had exceptional potential, but squandered it on the wrong lessons.

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4 / 10 - Heroland
Dec 19, 2019

While Heroland looks good and has a few funny moments thanks to the writing, there's simply not enough here to make it worth your time. Idle games work well on mobile because you're meant to do other things while they're chugging along, Heroland requires too much input to be left alone, but not enough input to ever hold your attention.

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Nov 12, 2019

Between sluggish movement and dull puzzles, I think it's enough to say that even Jodie Whittaker can't save this game.

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Jul 17, 2019

All in all, Swords of Gargantua is just kind of disappointing. It starts off with such an intriguing and involving cutscene and lore dump, but then never really follows up on it at all. What you end up playing is a very run-of-the-mill wave-based sword fighting game, but one that lacks the same depth as so many other VR titles. It never manages to make good on what it could be, and instead seems happy to stick around as another arena battle game, but one where the combat isn't good enough to carry that. There are just better options out there.

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Nov 16, 2018

Maybe it is just the way the game is designed, maybe it is because of the poor balance, but The Legend of Evil ends up feeling like a puzzle game. It doesn't work as intended, or at least it doesn't seem like it. Without better balance, or maybe just a better explanation of what you are meant to do, this game has an unplayable campaign, but an enjoyable enough ‘arcade' mode.

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4 / 10 - Sleep Tight
Jul 25, 2018

Sleep Tight has some very interesting ideas, but unfortunately fails to captilise on them and falls into the depths of mediocrity.

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Nov 15, 2018

Galak-Z: Variant S just feels a bit soulless, as someone who has played the original. Where that game was sleek and well designed, this feels basic and haphazard. The Switch would have been far better served by a port of the first game, and when you add microtransactions into the mix you get a spoiled experience and a somewhat tainted memory of a better time for the series.

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