‘Broken Toys' does a great job of setting up what will hopefully be a thoroughly gripping finale. There are plenty of callbacks that diehard fans of the series will relish, but the emotional beats keep everything grounded. Minor visual quirks can sometimes take you out of the experience, but they're not enough to derail your overall enjoyment of the episode.
Life is Strange 2 continues its streak of excellence with Roads, an episode that advances the story of Sean and Daniel Diaz with a series of brave, unpredictable events. While it fumbles when touching upon heavier political themes, the emotion at the core of this story succeeds, and is ultimately what matters the most.
Ace Combat 7 is, sadly, a decent game that never quite hits the same highs as the planes contained within. It rapidly becomes too samey, and the games mechanics aren't really signposted enough, with you being catapulted into action with barely a mention of flight school.
Travis Strikes Again: No More Heroes is a flawed experience, yet boasts such as a commendable level of creativity amidst its restrictions that I was unusually smitten with it. The combat is repetitive, the visuals are sub-par and, sadly, there isn't a lot of depth to many of its mechanics.
Super Smash Bros. Ultimate is the most refined Smash yet. There's a ridiculous amount of content here and, if you're a Smash Bros. fan you should absolutely buy this. Unfortunately, the game loses something when it's about anything more than its core local multiplayer experience.
Fallout 76 is one of the most interesting entries to the series since Fallout 3. The addition of multiplayer elements to the apocalyptic wasteland should on paper make for a wonderfully immersive, tense experience, and for a good while it does. Playing with buddies looting collapsed shopping centres and derelict towns is a blast and the robust crafting and character development mechanics are excellent.
Miyazaki also describes his latest work as “a quiet game for VR”, and again it's an appropriate view. There are none of the scares or action you'd find in a Souls game. Instead it's a game about sedate exploration and creeping chills. Not all of the experiments or ideas pay off, but the ones that do make for an absorbing ghost story with just the right amount of weirdness for fans of the creator. Despite being marred by clunky controls this is one of the best games available for PSVR owners.
Fortnite's stylish looks and risk-taking ideas are what's made it into the powerhouse you know today. Mention Fortnite to kids anywhere and they'll probably know what you're on about. In emulating pop culture with its meme-like dances and Pixar-good-looks, Fortnite has became pop culture itself.
Everything is so bad in The Quiet Man, from its fumbled central idea and its terrible combat to a plot that ends in a morass of incomprehensible revelations, that it's something of a modern-day curio. The fact it comes from a major studio such as Square Enix, and has clearly had a substantial budget given its models and lighting, makes it all the more bizarre. Somewhere, at some point, there must have been the seed of a good idea. Whatever happened, the result is a tangle of failures that is best remembered as a bad dream.