Overall, Prince of Persia: The Lost Crown is a refreshing take not just for the long-dormant franchise, but for the modern Metroidvania genre. After completing the campaign in roughly 16 hours (with a bit of side exploration thrown in for good measure), I found it’s approachable for newcomers and presents interesting and engaging challenges for hardcore fans. I can only hope that this leads to bigger sequels down the line.
My tastes have changed over the years, and I neglected certain franchise titles in that time. However, despite its missteps, I can wholeheartedly say Final Fantasy 16 managed to bring together in one title the things I loved about the earlier series’ entries, all while making most of the experience fresh and entertaining. The grim-dark tone, spectacular “kaiju battles,” and grandiose transformations with over-the-top action kept me entertained.
Nothing in Amnesia: The Bunker feels like a waste of time except a strangely out-of-place final boss encounter. And though it’s a shame Frictional Games couldn’t muster up a spookier atmosphere to elevate the experience to its zenith, this is still an A-plus horror experience that all fans should play.
For every great thing Street Fighter 6 does — and there’s a lot of them — there’s some flaw, some annoyance, or a ridiculous microtransaction system. If you’re looking for a 2D fighting game to play online or with your friends, Street Fighter 6 is one of the best around. But almost everything around the fighting itself is flawed in a way it probably shouldn’t be. The fight is all, but we shouldn’t have to deal with all of this other stuff to enjoy it.
In my opinion, the answer is yes. I’ve dumped dozens of hours into Tears of the Kingdom, and I am still in awe of it. It shouldn’t exist, and it certainly shouldn’t be this good. It transcends its hardware, the genre in which it operates, and the series that spawned it. It’s a masterpiece. It’s Zelda. And I can’t wait to see how Nintendo tries to top it.
Diablo 4 feels like a statement game from Blizzard, a “we’re back” for anyone who was concerned after Diablo 3’s rough launch and the middling reception to Diablo Immortal. It’s the sequel to Diablo 2 people have been waiting for, and it doesn’t disappoint. Diablo 4 is a game about legacies, so it’s fitting that in developing it, Blizzard has re-solidified the franchise’s — and its own.