Despotism3K is full of humour that had me laughing a lot, but the high degree of difficulty and randomisation and arbitrary choices that can end a run in a moment had me swearing at it a lot, too. You end up replaying gameplay that doesn't change all that much between runs. Still, it's a good distraction if you don't want to play a huge adventure game, and instead want to throw some puny humans into a bioreactor.
Stonefly is bristling with creative ideas, but doesn't quite manage to deliver them properly. The world is beautiful, but its design damages gameplay, combat is unique but make it very difficult to manage the amount of enemies required at once, and traversal is interesting but manages to feel unreliable due to its mechanical design. It's a game of missed opportunities, but there's still a number of reasons why you should experience this uniquely designed action RPG.
The ship combat and looting might carry King of Seas' piratical adventure for some, just beware that there's grinding through a bunch of stretched out story missions to get to the heart of the game. It's a game to break out when you're feeling extra piratey, but it has enough flaws that you should weigh them up before getting your cutlass out.
Hood: Outlaws and Legends has some good ideas, but the execution is a little lacking. The one mode here is enjoyable but it gets very repetitive, with the clunky combat, slow matchmaking and poor, though admittedly amusing AI, taking the fun out of it. With more variety, whether in the form of different modes or with each map having its own objectives, this could have been a winner, but as it stands it's got a lot of squandered potential.
I really enjoyed my time Maskmaker. Puzzle games like this can easily lead to frustration, but Maskmaker is a thoroughly inventive VR puzzler that walks the line very well. It's a tad short, but I think it might be better that way as it doesn't outstay its welcome or overuse any mechanics. I'd love to give it a better score and it's an enjoyable VR puzzler, but with a few fiddly bits and some pretty serious bug that forced me to restart the whole game, it's lost a couple of points.
Disco Elysium: The Final Cut is a work of genius. I'm planning to immediately replay it, simply because I don't want it to be over yet. The story is absolutely captivating, the world is filled to the brim with detail, and the characters and their motivations are remarkably well thought out. It made me laugh at absurd moment, made me gasp with the twists in the story, and I've developed an attachment to the main character's partner, Kim Kitsuragi, and his endless patience with me shooting finger guns at him as much as possible. Disco Elysium: The Final Cut is a masterwork and you are doing yourself a disservice if you miss it.
If silly jump scare horror is your thing, you can do a lot worse than Doom 3 VR Edition, but you can also do much better. Its cutscenes are 2D, you get lost a lot, and occasionally you need to waggle your weapon about so it cooperates, but if you can get past these issues it's... a good enough version of the venerable id Software shooter.
The card combat and deckbuilding of Neoverse is incredibly strong and if all you need to keep you entertained is deep card combat, it's got you covered. However, the lack of any kind of context and background to anything, just going from fight to fight, eventually takes the sheen off. The core of the game has benefited from a great deal of attention, care and creativity, it's just a shame it was almost squandered due to the lack of it elsewhere.
We Were Here Together is ultimately a bit of a let down on console. Some of the biggest puzzles are quite frustrating, some of the others rely on a poorly designed user interface, and the ones we most enjoyed were the shorter ones anyway. There are better coop puzzlers to spend your cash, time, and friendships on.
Vigor had a decent idea, but it bungled the delivery in multiple ways. Base building is unforgivably dull and drawn out, while the player count is too low or the maps are too big so you can go multiple matches without encountering anyone. There is more fun to be found with the squad-based deathmatch mode, but not as much fun as you could have in countless other games in 2021.