If all you're looking for is some bridge construction with a zombie theme, then Bridge Constructor: The Walking Dead comes with enough new mechanics to keep you interested for a while. If you're just here because you love the Walking Dead, however, then I'm afraid this probably isn't for you, as it offers little value from that standpoint.
Space Invaders Forever is pretty great for anyone who's a fan of Space Invaders. It offers three games that are very different in approach, one of them with a fresh lick of paint and one focused on local multiplayer for some part cooperative, part competitive Earth defending. It's hard to argue against the variety you get with these three classics.
Although purists may balk at Worms Rumble, I found Team17's reinvention to be a welcome change in direction for the series. Real-time action wrapped around the battle royale genre works a treat here when combined with the zany, explosive world of Worms, but in order to become a multiple mainstay it needs more depth both in terms of strategy and player progression.
Chicken Police is far better than I'd expected it to be, due in no small part to the way it nails the noir aesthetic. It's clearly had a lot of care and attention put into it, with puns, jokes and background information tucked behind every corner and in every bit of dialogue. It's a surprise, but Chicken Police is excellent and comes highly recommended to anyone whose egg it pickles.
Cloudpunk delivers the look and feel of a cyberpunk city, it just doesn't fill the city with anything of interest. The story is okay and there's some side conversations to keep you amused, but once the novelty of driving around Nivalis wears off, you'll recognise that this is a game made entirely of fetch quests. The city looks gorgeous, it's just a shame it doesn't have more attractions.
Torchlight III is a disappointment. It has good production values and gives a good first impression, but it just lacks depth in so many areas. The loot and skill systems are boring, and there's not enough variety as you're pushed into crowds of enemies with shallow explanations for why you have to go through. There's very little really to recommend here when its biggest competitor is now so old and cheap.
One Finger Death Punch 2 is as fully realised as it can be. It's taken the concept of a two button action game and wrung every last drop out of the concept. What results is a game that is hilariously fun, yet heart pounding at its most intense. It's repetitive, sure, but incredibly playable and varied enough that things are just fresh enough to keep you thinking "just one more go."
The Survivalists is a calm and serene survival game and monkey butler training broken up by spurts of risky combat and dungeon crawling with your trained monkey attack squad. If it wasn't for a few awkward design decisions it'd be fantastic, but it's still a good survival game that you can tackle with friends online.
Going Under is an excellent roguelite that is challenging, rewarding and hilarious at the same time. It takes a little while to get going, but once it does it's a delight. As a scathingly satirical look at tech startups and culture it's likely unmatched, helping it to stay fresh and funny for a long time.
Port Royale 4 starts off strong, but its solid trading and management gameplay just become repetitive over time, eventually turning into a waiting game as numbers slowly get bigger. Managing cities and trade routes also never really overcome the somewhat awkward controls on console, and combat never becomes interesting. Still, if you absolutely love trading and seeing your empire grow is all the reward you need, Port Royale 4 might be for you.