- Deus Ex
- Fallout 2
I enjoyed what Legacy of the Blade’s first two episodes have to offer. Whilst narratively there’s no real freedom of choice, the opportunity to find and kill cultists however you see fit seems to be an evergreen gameplay mechanic, and who can resist finding even more loot to dress your character in?
It’s a real shame, as there’s a lot to like with Strange Brigade’s straight-forward co-op shoot-em-up formula, however, Rebellion Games are going to have to do more to freshen up the experience if they want players to return to see the end of The Thrice Damned.
Zen Studios has raised the bar with its supreme table designs in Solo: A Star Wars Story, making it a near essential purchase for any Pinball FX3 fan. Much more than that though, it has managed to do the impossible. It has made me interested in watching the Solo film. Marvellous.
Whilst not as divisive as the film they are based on, The Last Jedi tables are certainly polar opposites. You'll find an incredible cinematic pinball experience with the Last Jedi table, but the Ankh-To Island table just gives you good reason to keep on playing The Last Jedi table instead! Overall, with one good table and one poor one, this new pack feels too insubstantial to be a must have.
If you can look past the numerous bugs and glitches, then you'll find an essential experience for any fan of Assassin's Creed: Origins.
If you liked Assassin's Creed Origins, then you'll like this The Hidden Ones DLC. You just won't like it for very long though, as you'll have it wrapped up in an afternoon. It's an add-on that is sadly both lazy and derivative, and when players are being charged around £30 for a season pass, I don't think its unjustified to expect a little more bang for our buck.
How best to sum up Drunken Fist? This is a game that you'll have a laugh with for ten minutes before never, ever playing again. Once the physics-based slapstick humour has stopped being funny, Drunken Fist has nothing else going for it. We might still be at the start of 2021, but I reckon I've already played the worst game I'll play all year.
I wanted to like Maize, I really did. The initial trailers promised precise puzzle solving and surreal Pythonesque humour, yet there is very little here for me to be able to recommend and I find myself being very s-corn-ful. The dull and tedious gameplay and misjudged humour making the limited run time a dreary drudge to the finish line. It simply shucks.
Windfolk is a game so turgid that it almost managed to put me off video games. Painfully flaccid combat and boorish level design both serve to undermine any fun that flying might offer. The subtitle promises that 'Sky is just the Beginning', but after this showing I'm rather hoping it's the end instead.
Cobra Kai: The Karate Kid Saga is a very nostalgic game, but not in the way you might think. It's not that it's a beat 'em up, nor that it's based on an ageing franchise, or even because it looks like it should be able to run on a Sega Saturn. No, it's nostalgic because this a licensed video game that is fairly terrible, using its branding as a smokescreen to hide a multitude of problems from an unwitting buyer until it's far too late. It's just like the good old days. If this was 1991 then Cobra Kai would have been published by Ocean Software.
Dog Duty is certainly an experience, I'll give it that, though not exactly a good one. There's a grand parade of issues here, from poor visuals to inept path finding and everything else in between. I'm not saying Dog Duty is the worst game I've ever played, but it's certainly up for contention.
I really, really wanted to like Blacksad: Under the Skin. I love the original graphic novels and just wanted this to be an interactive version of that. Perhaps it could have been, but we're unlikely ever to know thanks to a torrent of technical faults that kill any enjoyment it might give. Pendulo Studios need to urgently fix nearly every aspect of Blacksad: Under the Skin on PS4, and until they do that, this is one mystery best left unsolved.
In the competitive world of online multiplayer, a game must be special to stand out from the crowd. Disco Dodgeball Remix stands out for all the wrong reasons. It proves itself to be a nice idea stretched to breaking point and beyond. I played it, so you don't have to.
There's a nice central idea to Fallen Knight, and offering players two vastly different play styles is a good twist. Sadly, the host of problems that suffuse the game from beginning to end will put off all but the most determined or masochistic of players.
Smelter's opening cutscene got me very pumped for what was to follow, but what did follow left me despondent. I'd been set up and felt ready for an awesome 16-bit experience that, thanks to its promised smelting of genres, would feel genuinely fresh. The game that followed wasn't fresh, it was past its sell by date and starting to smell like feet.