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Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants

Cradle Games, GameMill Entertainment
Apr 23, 2024 - PC, Nintendo Switch, PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One
Weak

OpenCritic Rating

52

Top Critic Average

5%

Critics Recommend

IGN
6 / 10
TheGamer
2 / 5
Game Informer
5.5 / 10
TheSixthAxis
3 / 10
Shacknews
5 / 10
Hardcore Gamer
3 / 5
God is a Geek
6 / 10
Nintendo Life
5 / 10
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Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants Media

Teenage Mutant Ninja Turtles: Wrath of the Mutants - Official Announce Trailer Releasing 4.23 thumbnail

Teenage Mutant Ninja Turtles: Wrath of the Mutants - Official Announce Trailer Releasing 4.23

Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants Screenshot 1
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Critic Reviews for Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants

Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is like a two-dollar slice of pizza you pick up while you’re walking home after a night out in New York City. It’s tasty in the moment, but it will leave you wanting a lot more.

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Even with my love of the 2012 Teenage Mutant Ninja Turtles and my enjoyment of the fun, but simple gameplay, Wrath of the Mutant's short run time and high price point make it an incredibly hard game to recommend. If this was a bonus game added to The Cowabunga Collection or a part of a sequel collection for some of the modern games then it’d be a notable treat, but on its own, it's simply not worth it.

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Beating the entire game takes less than two hours, but it still somehow manages to drag. You can return to the game’s six stages to try and get higher scores, but I had zero interest in doing so. The arcade games of yesteryear sometimes lacked depth, but they at least had a hook that stuck with you and kept you itching to return to pump more quarters into the cabinet. Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants strives for the greatness of the influential arcade hits of the past but falls well short. Thanks to uninteresting and annoying gameplay, repetitive enemy and boss encounters, and grating audio design, Wrath of the Mutants is little more than a shell of the series’ glory years.

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Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is almost an insult to side-scrolling beat 'em ups. Worst of all, despite this being a budget release, it costs more than the fantastic Teenage Mutant Ninja Turtles: Shredder's Revenge from last year. One to avoid like some green ooze on the sidewalk.

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Wrath of the Mutants is a functional beat 'em up. I'll give it that. If you liked the 2012 show and want more TMNT beat 'em up goodness to play, it's fine if your co-op friends are nearby. Otherwise, there are far better options at similar or cheaper prices, even within this IP.

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Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is a decent addition to the collection of Teenage Mutant Ninja Turtles games. It succeeds by playing it safe. The two original arcade games are regarded as great arcade brawlers in addition to being some of the better Turtles games, and the gameplay of Wrath of the Mutants is heavily patterned after Teenage Mutant Ninja Turtles: Turtles in Time. Fans of the franchise and genre will undoubtedly enjoy playing through the game once or twice, but outside of collecting all the trophies, there isn't much incentive for repeated playthroughs. There are no different game modes, no collectibles and the only difference in difficulty levels is the number of lives. Even with the additional content, it takes only slightly more than an hour to put an end to Shredder's plans and rescue April. It's fun enough to kill some time on a boring afternoon, but even the most hardcore Teenage Mutant Ninja Turtles fan would hesitate to say this game kicks some serious shell.

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Despite some pretty visuals and colourful environments, Teenage Mutant Ninja Turtles: Wrath of the Mutants is rather repetitive.

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Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants is not the steaming cash grab that you might have assumed by seeing the publisher involved. Neither is it anything close to the action-packed highs that we have seen from the heroes in a half-shell in recent years. Instead, we are left with a game that is perfectly serviceable but ultimately forgettable, let down by repetitive levels and combat and lacking any reason to go back for more. If, for some unknown reason, this is the only Turtles beat 'em up that you can access, then you will likely have a perfectly fine 90 minutes of playtime. But the alternatives on Switch deliver much more memorable, satisfying TMNT experiences.

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