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Almost exactly what fans didn’t want from a new Metroid Prime but while it is widely inconsistent the majority of the game is undeniably entertaining.
Some of the best 2D artwork ever seen in a video game, married to a spitefully difficult game whose main gameplay gimmick only manages to make it more frustrating to play.
An interesting and personal feeling set of first person histories that barely constitute a video game and yet wouldn’t really work in any other medium.
A time loop adventure with an interesting premise and characters, but a frustratingly rigid structure that fails to resolve most of the stories it sets up.
An awful campaign and a lack of innovation drag down the most content-stuffed Call Of Duty game to date, with an eye largely locked to past glories.
One of the greatest twin-stick shooters ever made, with some clever and original ideas married to a thumping soundtrack and appropriately minimalist visuals
The most baffling Nintendo release of recent years, with a quasi-remake of one of the GameCube’s worst games, that seems specifically designed to irritate and confuse would-be players.
The spirit of Telltale Games lives on, in this interactive superhero animation, with cynical humour, excellent voice acting, and decisions that give at least the illusion of consequence.
A cute woodland survival game that looks like an illustrated children’s book but has a few too many rough edges to make full use of its charming setting.
A revamp of Lumines which, in the spirit of Tetris Effect, amplifies its puzzling core with slick visuals, fun new mechanics, and one of the best soundtracks of the year.
Insanely repetitive, horribly shallow, and pointlessly easy – this is the absolute least interesting thing to do with Zelda on the Switch 2 and bad even by the low standards of the Dynasty Warrior franchise.
It’s the very opposite of pick up and play but the level of detail and complexity in Europa Universalis 5 is truly staggering and matched only by the difficultly of learning how to play it.
A polished and charmingly drawn action role-player, whose straightforward battles, simple puzzles, and elementary but prolific dialogue will appeal to children more than it will seasoned players.
A beautifully crafted survival horror game that knowingly harkens back to the original Resident Evil, while adding in some sympathetically designed modern touches.
Yet another entirely unnecessary sequel to a classic game that should never have got any follow-ups at all. But if you want even more of the same old thing there are few small sparks of imagination here and there.
A deep, funny, and systemically complex role-playing game, built around wry satire and a far-reaching sense of consequence, where conversation is at least as important as combat.
A parkour and puzzle game that is not quite as action-packed as its marketing suggests but still represents a superior VR experience, that wouldn’t be nearly as captivating on a flat screen.
A laudable achievement in terms of visual design and general ambience but the complete lack of challenge, and short length, reduces its overall impact.
A thoroughly 21st century take on Breakout that may just be a classic in the making, mixing 70s style bat and ball mechanics with a succession of insane power-ups and a deeply interlinked resource generation minigame.
A refined but unadventurous restart for the Battlefield series, which returns to the thrilling spectacle of the classic entries, even if it doesn’t do very much that is new.