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Another excellent addition to the Two Point series, bringing the customary levels of refinement and charm to simulating the business of museum creation and management.
A disappointing follow-up to Life Is Strange, that tells its story in the most frustrating way possible, but there’s some signs it could turn things around in the second half.
A semi-successful pirate take on the Like A Dragon formula, held back by its lack of focus, drawn out length, and surprisingly weak story.
A modestly ambitious action role-player, that’s very good at making you feel you have an impact on the world, but it’s let down by endless reams of mundane dialogue and predictable mechanics.
A complex and wildly ambitious medieval life simulator that basks in historical detail and will happily take over months of your life, even if its radical sense of freedom can create unintended impasses.
A fantastic sequel which succeeds in providing a mechanically deeper role-playing experience, while still being one of the best-written games around
A staggering achievement in terms of role-playing interactivity and flexibility, that also manages to be both accessible and maintain a fun sense of the absurd.
Another immaculately researched and presented interactive museum by Digital Eclipse, but one that is missing too many important versions of the game to function in quite the way it's intended.
A very clever spin-off that subverts your expectations about Tactics games by replicating the gameplay and visuals of Metal Slug through the medium of a fast-paced and surprisingly innovative strategy game.
It wouldn’t be right to give a mark to a title we haven’t completed, but at the moment there doesn’t seem to be anyway to complete it. There’s a lot of promise on display in Metro Awakening VR, but on PlayStation VR2 at least, it’s not yet in a playable state.
A deeply flawed attempt to combine survival horror with Devil May Cry style action, that tries to do a dozen things at once and succeeds at none of them.
A welcome return for the Mario & Luigi franchise, that proves to be a more involved role-player than expected, even if it lacks the consistent humour and weird gameplay flourishes of previous games.
Everything you could want from a theme park simulator, with a near endless collection of modes and options, and an endearingly cheerful tone and sense of humour.
One of the best Call Of Duty games in years, with one of the greatest campaigns in the franchise's history, along with solid, if somewhat less ambitious, multiplayer and co-op modes.
The storytelling and characters are as dull as ever, but Horizon Zero Dawn remains one of the best open world experiences of the last gen and now looks better than ever.
A loving tribute to one of the grandaddies of survival horror and while the game feels random and abstruse compared to modern titles it's still entertaining and surprisingly scary.
A triumphant return for BioWare, with a massive, action-intensive fantasy role-player, that combines a complex and intuitive fighting system with a great script and a glorious looking world to explore.
Despite a fantastic soundtrack and interesting characters, the game's lack of player choice and clunky writing fails to live up to the gravitas of the series.
An excellent twin-stick shooter that borrows liberally from the likes of Doom and Devil May Cry, to create a punishingly difficult but extremely rewarding arcade game.
It's altogether too authentic to the rules of the film but despite its slow-motion gameplay and contrived scenarios it's hard to imagine a better Quiet Place video game than this.