Nick Gillett
It wouldn’t be right to give a mark to a title we haven’t completed, but at the moment there doesn’t seem to be anyway to complete it. There’s a lot of promise on display in Metro Awakening VR, but on PlayStation VR2 at least, it’s not yet in a playable state.
A triumphant return for BioWare, with a massive, action-intensive fantasy role-player, that combines a complex and intuitive fighting system with a great script and a glorious looking world to explore.
Not only one of the best VR experiences ever made but one of the best Batman games too, with a fantastically immersive simulation of the Dark Knight Detective, that's just as good as the other Arkham games.
A modern 16-bit role-playing with inspirations that range from Stranger Things to Persona 5, with elegant turn-based combat and a knowing wink to the genre's more established tropes.
An open world massively multiplayer online racer with a decent handling model and an okay car list, that's hampered by dated graphics, some baffling design choices, and a clutch of technical issues.
A Djokovic-centric tennis simulator that's easy to pick up but lacks the polish and tactical complexity needed to make it great.
A pulsing, neon-infused techno-trip of a game that combines Fruit Ninja style slashing with the sparkly visuals of Tetris Effect, but whose unsatisfyingly variable difficulty suggests it may have needed more time in development.
A mellow and deeply unusual adventure where you play a man's shadow adrift in a Dutch city, in a game that defies convention and is all the better for it.
A single-player and couch co-op sequel to one of the world's oldest racing franchises, whose rudimentary looks and driving model can't compete with 21st century alternatives.
A polished and highly competent roguelike deck builder with some neat twists, that can sometimes feel a touch too random for its own good.
One of the least demanded remasters on Switch is a primitive but surprisingly nostalgic reminder of just how ambitious and open-ended gaming could be in the Xbox 360 era.
A walking simulator that's also a love letter to The Thing, transplanting its blend of naturalistic realism and abject horror into an immaculately recreated 1970s North Sea oil rig.
A charming, polished, and warmly humorous detective game whose cute 3D dioramas and delightful graphical touches are a pleasure to interact with.
A charmingly illustrated, perspective-shifting puzzle game about paper folding, that has just enough intricacy to keep you engaged without ever making you feel stumped.
A gloriously surreal third person puzzle game, set in a hotel where everything from its rooms to its artwork is part of a multi-layered mystery of time travel, mazes, and the occult.
A polished Metroidvania infused with Africana, whose linearity and overreliance on rote-learning action sequences undermine its otherwise high standards.
A barely-interactive movie that follows a mother and daughter road trip that is disappointingly short on both drama and meaningful choices.
An entertaining open world action role-player, with an interesting approach to AI-controlled companions, but which proves disappointingly similar to the 2012 original.
A polished, beautifully rendered Metroidvania with a huge map, plenty of upgrades, and moments of intense frustration.
An expertly constructed and intricate roguelite deck builder that draws on the language and concept of poker, before twisting it with an infinity of modifiers, unlocks, and delicately balanced risk and reward.