GAMES.CH's Reviews
Those who are patient and willing to embrace the game's quirks will be rewarded with an exceptional city-building experience that will linger in their memory for a long time.
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In the menus and career, the game still feels a bit stiff and conservative, but on the track, we have even more options to adapt our experience to our abilities. And so, while "MotoGP 25" is still far from "Forza Horizon," it offers a fair amount of options, flexibility, and visual appeal to better appeal to racing game fans. Therefore: If you want to virtually race around on a motorcycle for a change, "MotoGP 25" is a very good alternative.
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Accordingly, you'll need to plan for several game nights. This also speaks in favor of the classic pen-and-paper or "Dungeons & Dragons" experience, as there, too, one or two missions are played in an afternoon or evening—but it takes several iterations to complete a campaign. In conclusion, "Sunderfolk" really does a lot of things right. We hope that more classes and missions will be added at some point.
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With the remastered version, Sony has given the open-world action in "Days Gone" a successful facelift.
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"Clair Obscur: Expedition 33" is one of the best role-playing games of the past ten years and a strong contender for Game of the Year. Developer Sandfall Interactive has created a true masterpiece with its debut game.
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As a shoot 'em up, however, it only works to a limited extent. Because a large portion of each playthrough is randomly generated, the game is very difficult to learn. At the same time, it offers more variety than the usual side-scrolling genre representatives. You can definitely spend a lot of time with the game if you're willing to embrace this combination of genres.
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However, anyone who appreciates challenging platforming in Metroidvanias and isn't afraid to delve deeper into some of the features than is typical for the genre will definitely have fun with "Inayah: Life after Gods."
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All in all, however, "Steel Seed" is a coherent action-adventure with likeable main characters and a gripping story. So, if you're looking for a linear gaming experience away from the open-world blockbusters, you'll definitely find a suitable alternative here.
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For us as players, "Once Upon a Puppet" is a bit like the world within the game itself: a play full of adventure, heart, and quirky characters, somewhat predictable and with numerous loving details. It's one that takes place on a low-level stage—it can't (yet) make it onto the big AAA stages, but it will find many fans who will love this special style and explore every corner until they've uncovered every last secret. "Once Upon a Puppet" has many facets and, despite the rather slow pace of the production, is a play that's definitely worth seeing.
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The learning curve is quite steep, and the exercises in training mode could be more accessible. Furthermore, the staging and presentation of the story sections could be much more dynamic. The game feels rather dated here. If you can overlook this, you can still really put the pedal to the metal in "City of the Wolves" and let your fury run wild.
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Developer Slipgate Ironworks will need to improve this a bit in the future. Nevertheless, "Tempest Rising" is a very welcome comeback for the classic real-time strategy game and is therefore warmly recommended to any fan of "Command & Conquer."
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The game may not be perfect, but it's so good that it doesn't even have to hide behind "Prince of Persia: The Lost Crown," which certainly had a considerably higher budget. So, we definitely recommend it to anyone who enjoys side-scrolling RPGs. If you want to be completely sure, you can check out the demo on Steam first.
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Even if an additional difficulty level, slightly improved controls, and graphics aren't that interesting for you, if you like the genre and don't already own the game, you should get it now. It's worth it!
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It's clever, addictive, and never fails to surprise. "Blue Prince" is already one of the best titles of the year, and anyone with even the slightest interest in the genre should not miss it. It's a magical experience!
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The short playing time, the lack of replay value, the lack of presence of the mascots, the lack of a sense of horror, and the sometimes frustrating controls are just some of these criticisms. "Finding Frankie" laid the foundation for a series, and it remains to be hoped that future spin-offs will offer more.
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After testing, we have a love-hate relationship with "Commandos: Origins." The first few missions, in particular, were noticeably nerve-wracking. The occasional bugs and the unpredictability of the stealth gameplay repeatedly lead to frustration. Only over time does a certain flow develop.
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While the world is visually quite beautiful, it also feels rather empty, which doesn't make exploring it very interesting in the long run. Perhaps "Star Overdrive" should have specialized in one of its gameplay components instead of trying to offer a mix of racing, puzzles, and combat. As it is, everything remains somewhere in the middle of the road.
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On the track, "Supercross 25" performs very well and, overall, is clearly better than any of its predecessors. This applies to the graphics as well as the gameplay. However, the series doesn't come from the top of the genre, but rather from the middle of the pack, so despite the improvement, you shouldn't expect a racing game on the level of Codemasters' "F1."
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All in all, however, it's a title definitely worth a playthrough – if only to experience the music in conjunction with the gameplay!
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Thanks to its tactical combat system, challenging boss battles, and mysterious game world, fans of challenging action RPGs in particular can still take a closer look at Arrisa's adventures with a clear conscience.
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