Olaf Bleich
"Forza Horizon" remains "Forza Horizon" – the verdict on the sixth installment of Playground Games' racing series is as simple as it is banal. Even though the formula only evolves cautiously, "Forza Horizon 6" once again delivers an outstandingly playable open-world experience, scoring particularly well with its strong Japanese setting. Tokyo, winding mountain roads, and idyllic landscapes provide plenty of variety and give the series a pleasantly fresh feel.
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For our taste, "Outbound" sometimes takes things a bit too leisurely.
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"Directive 8020" was both fun and disappointing. On the one hand, we acknowledge the gameplay improvements. The controls, puzzles, and story features have all been consistently refined. The motivation to complete the game on the first playthrough is just as strong as the desire to experiment with deaths and choices. At the same time, however, the story of "Directive 8020" is far too conservative in its conception and execution.
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MotoGP 26 focuses on fine-tuning rather than revolution: new handling, minor career updates. But is that enough to lure series fans back to the track?
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The controls are sometimes too sluggish. And in solo mode, we find it annoying that the AI almost does too much for us. At the end of the day, however, the atmosphere and storytelling always make up for all these problems. "Little Nightmares III" is an atmospheric monster and the series' current high point.
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Despite minor flaws, "The Beast" impresses with its clear structure, exciting story, and challenging action. Fans of the series will enjoy a successful adventure, while newcomers will get an intensive introduction to the world of "Dying Light."
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