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Love Eternal is a solid platformer filled with puzzles and some psychological horror elements that make it feel like its own Greek myth. However, it isn't able to set itself apart from other games in the genre to make it a breakout game.
Demon Tides is an ambitious, often janky platformer that does its best to show inspiration from some of the greatest games in the genre, and ends up feeling a little bit bland because of it.
High On Life 2 doesn’t reinvent the wheel, but that's perfectly fine. It’s an upgrade on its predecessor and a game that feels like it finally has an identity of its own beyond 'that Rick and Morty game'. Admittedly, it's still a game we would label rough around the edges, but simply put. If you liked the first game, then you're in for a treat with this sequel.
Styx provides solid stealth gameplay in a world rich with choice and freedom. The simplicity of its mechanics and tightness of its controls help to make the experience fun from the get-go, but its held back slightly by some technical issues, dated visuals and the lack of a minimap.
Disciples: Domination is a good game that has its bumps in the road. With a good story and some interesting mechanics the game has a lot worth enjoying if you can get through the slow introduction.
Tarsier Studios has crafted a work of art and a bigger, more dramatic, version of Little Nightmares that showcases how far this type of game can go. It's so disturbing in its themes, unsettling in its pivotal moments, coated in dreadful atmosphere, and mesmerizing from start to finish. It unfortunately fails in its gameplay elements, as it has no complex puzzles, boring combat encounters, and is just all around pretty simple.
Starsand Island is a cozy game that gives you the feeling of coming home. It includes everything you expect from a cozy game, but there are minor improvements that could be made, such as having fewer tourists in favor of focusing on island residents. However, it's easy to jump into, and you can sink hundreds of hours into its peaceful world.
Romeo is a Dead Man is an experience more than a game, and for anyone looking for that unique Suda51 style, it delivers. For people looking for depth in their Hack and Slash game, the game can be lackluster, even on harder difficulties.
"Mewgenics is a superb turn-based spiritual successor to The Binding of Issac, offering Ed McMillen's signature brand of crude chaos and roguelike excellence. Combat, presentation, and kitty gene splicing all come together to create one of the most engaging and addictive gameplay loops in recent memory. We do wish there was more control over breeding, and the game perhaps lacks the same punchy narrative undercurrent as Issac. But overall, this is a triumph, and could just be the sleeper indie hit of the year."
Nioh 3 does almost everything right for both an action RPG and Soulslike. For an ARPG, it offers some of the most satisfying combat in the entire genre, and as a Soulslike, it has some of the best bosses of any game on the market. Nioh 3 is a masterclass in game design and will go down as one of Team Ninja’s best games.
Dragon Quest VII Reimagined is a brilliant, majestic recreation of one of the PS1-era's most beloved JRPGs. Armed with an effortlessly charming diorama art style, impeccable music and an incredible combat system, Dragon Quest VII Reimagined is simply breathtaking. There is a bit of a misfire in terms of the voices and how oddly long some of the line deliveries are, but this is a JRPG of such immense quality and care, that skipping it would not be advised. You simply can't miss out on this loving tribute to Dragon Quest's historic past.
"Cairn is one of the most outlandish and experimental Platformers in recent memory, and that big swing pays off. The deep and nuanced climbing mechanics are engrossing and addictive to engage with, and the supplementary survival angle adds more stakes to this already grueling ascent. Some may not click with the methodical traversal, but all in all, Cairn is the best possible version of what it attempts to be. An authentic mountaineering epic that pulls no punches."
Arknights Endfield is a genuinely exciting showing from Hypergryph, building off of their original hit with a massively widened scope. Engaging combat, beautiful locales, and the satisfaction of building a working facility clash with the same sins every Gacha has to commit to keep themselves profitable. If you can appreciate the gradual satisfaction of grinding or watching a factory work, Endfield might just be your newest obsession.
MIO: Memories In Orbit will surely go down as one of the best Metroidvanias of 2026, despite the year being so young. The movement and platforming are top-tier, the vibe immaculate, the map complex, and the combat/boss fights fine-tuned. I wish the story was a little more fleshed out, but this is still a world and journey 100% worth experiencing for any fans of the genre.
"Pathologic 3 continues the series' reboot successfully, crafting a world that's filled with charm and mystery. It's easy to lose track of time in real life as you travel through time to save a town. While it's a strong entry for the series, it can feel too easy and is on the slow side when it comes to pacing."
"After spending enough time in early access, Terra Invicta has rightfully earned its full release badge. Pavonis Interactive has done a colossal job crafting a grand strategy game that simulates things from the influence of the oligarchy in Romanian politics to bloody space battles playing out around far-out alien bases. The awkward pacing and occasional production-value issues are no excuse not to join in defending the Earth from the alien threat or to submit to it. It's your call."
UNBEATABLE is a fantastic example of good things coming to those who wait. D CELL Games has demonstrated mastery of mechanics and narrative and, despite minor polish issues, has delivered with flying colors. D CELL Games rewards patient fans with a truly UNBEATABLE experience. If you love music, art, and the human spirit, you've have to try UNBEATABLE.
Overall, Sleep Awake is an ambitious horror game that swings big with its ideas, and even when it stumbles, it does so with intention. If you're looking for a bite-sized horror game you can finish in a day and still feel terrified, then I'd happily recommend Sleep Awake.
"I can wholeheartedly say that Skate Story is not what I thought it would be. But I'm glad, as what I got was so much more unique and surreal. With an abstract art style, a wonderfully weird story, and one of the finest soundtracks I've ever treated my ears to, Skate Story is truly an experience I would recommend to anyone. I struggle to recommend it as a gaming experience as the pacing, quest design, and skate mechanics all leave a lot to be desired. But all in all, Skate Story is well worth checking out, and a hell of a time."
Death Howl blends Soulslike brutality with deckbuilding and roguelike progression in a way that swallowed me whole, delivering challenging and thought-provoking gameplay wrapped in The Outer Zone's now signature crunchy pixel art and moody color palette. What ultimately makes it shine is its aesthetic: a grimy fusion of SNES-era pixels and atmospheric horror where every sound, creature, and environment reinforces a world that's disgusting, beautiful, and unforgettable. It can be a little tricky to follow along with the narrative, and some aspects felt a bit too slow for my liking, but all-in-all, this is a genre-splice that comes off without a hitch.