[PlayerUnknown's Battlegrounds] is best when one round you're a Ghillie-suited assassin and the next you're a struggling nobody with a gun you've never seen before. When you aren't at either extreme, the highs and lows of play can begin to even out and round after round can begin to blend together.
I can't talk about The End Is Nigh without comparing it to Super Meat Boy because in so many ways it feels like a conscious alternative to some of the defining properties of that rapid, colourful, classic game. But measured on its own qualities, The End Is Nigh is a good game, but not a memorable one.
Brute introduces a few twists as you go along that I haven't mentioned here, but doesn't do enough to establish its own identity and step out from underneath the shadow of its inspirations. That doesn't make it any less fun. If you've tired of its inspirations and are looking for something new, then it'll scratch that same itch.