Teardown
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Critic Reviews for Teardown
Teardown is a wonderful game when it’s utilizing its strengths. Tuxedo Labs created a technical marvel of a game reminiscent of Red Faction: Guerrilla where destruction is its bread and butter and deserves endless praise on that front. Nothing’s quite as refreshing as throwing explosives at a building where it’s weakest and watching it tragically crash to the ground or explode into glorious pieces. All the surrounding elements, however, from the stunted variety and diminishing returns of the heists to the lackluster campaign, work against Teardown to create an uneven seesaw that soars during its highs but underwhelms as it slowly descends from its great heights.
Teardown's incredibly destructible environments and meticulously detailed physics make it a satisfying destruction game despite a disappointing campaign.
Teardown is ridiculously fun, featuring a fully destructible voxel environment and the freedom to cause as much chaos as you wish.
Teardown is everything that drew me to video games in the first place. It gives me something I’ve never seen before with its voxel sandbox and marries it with cutting-edge graphics technology. If I was still a kid and you asked me if I wanted to play Monopoly or with the fully-fueled excavator that someone just left in the yard, you can be sure I’m gonna be outside digging up holes and breaking things. Teardown satiates my urge to be destructive while offering nearly endless opportunities through mod support. Calling it a game may be a bit of a stretch on account of its loose structure, but you can’t argue with the fun.
Teardown is superb. The perfect mix of creative gameplay, sandbox destruction and a rewarding gameplay loop add up to something truly special. I could not put it down, as I was constantly thinking about how to complete each objective and it let my creative juices flow. Teardown is one of my favourite games this year and is truly unique in an increasingly repetitive medium.
Blowing stuff up is fun, and Teardown gets that. Its varied voxel environments combine with nuanced physics and deformation systems to make levelling buildings, eviscerating vehicles, and orchestrating massive explosions a thrill. An inconsistent campaign and lack of multiplayer don't keep it from setting a new standard for video game destruction.
Teardown is one of the most fun games I have played this year. The combination of destructible environments and timed heists never gets old. Not quite mindless, Teardown is still a great way to turn your brain off and just blow stuff up. It is packed with so much content that you likely won't get bored of anytime soon.