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Tuxedo Labs
Apr 21, 2022 - PC

OpenCritic Rating


Top Critic Average


Critics Recommend

PC Gamer
90 / 100
7 / 10
9 / 10
God is a Geek
9 / 10
60 / 100
60 / 100
Game Rant
3.5 / 5
Push Square
8 / 10
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Teardown Trailers

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Teardown Trailer

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Teardown Part 2 Trailer

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Critic Reviews for Teardown

An endlessly delightful destruction sandbox.

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Teardown's incredibly destructible environments and meticulously detailed physics make it a satisfying destruction game despite a disappointing campaign.

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Teardown is everything that drew me to video games in the first place. It gives me something I’ve never seen before with its voxel sandbox and marries it with cutting-edge graphics technology. If I was still a kid and you asked me if I wanted to play Monopoly or with the fully-fueled excavator that someone just left in the yard, you can be sure I’m gonna be outside digging up holes and breaking things. Teardown satiates my urge to be destructive while offering nearly endless opportunities through mod support. Calling it a game may be a bit of a stretch on account of its loose structure, but you can’t argue with the fun.

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Teardown is ridiculously fun, featuring a fully destructible voxel environment and the freedom to cause as much chaos as you wish.

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Teardown has some cool tech and ideas behind it but is too structured and restrictive to give the player the freedom they crave.

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Teardown tears down the fabric of what a demolition physics game can be, yet replaces that with too many restrictions. All your fun will come from the creativity of your imagination, but that satisfaction falls apart when you're limited by the tools the game has to offer. It's such a shame when this game can offer so much more.

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Teardown is a wonderful game when it’s utilizing its strengths. Tuxedo Labs created a technical marvel of a game reminiscent of Red Faction: Guerrilla where destruction is its bread and butter and deserves endless praise on that front. Nothing’s quite as refreshing as throwing explosives at a building where it’s weakest and watching it tragically crash to the ground or explode into glorious pieces. All the surrounding elements, however, from the stunted variety and diminishing returns of the heists to the lackluster campaign, work against Teardown to create an uneven seesaw that soars during its highs but underwhelms as it slowly descends from its great heights.

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Blowing stuff up is fun, and Teardown gets that. Its varied voxel environments combine with nuanced physics and deformation systems to make levelling buildings, eviscerating vehicles, and orchestrating massive explosions a thrill. An inconsistent campaign and lack of multiplayer don't keep it from setting a new standard for video game destruction.

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