The Nioh Collection crams two great games and six story expansions into one complete, content-stuffed package. Despite its extensiveness, the lack of exclusive content or noteworthy new features make it a hard sell in its entirety. It gives Ninja Theory a good excuse to try and grab some more attention for some legitimately great games, but calling these remasters is perhaps a bit of an embellishment.
Teensy quibbles aside, it's difficult to imagine how this Demon's Souls remake could be any better. It looks great, it sounds amazing, and it's extremely respectful of the PS3 original, which has aged surprisingly well after all these years. This is an exceptional remake, and it's exactly what Demon's Souls deserves.
The Surge 2 still has the same great combat, satisfying exploration, and a mess of an inventory system that remains cumbersome to navigate. Many of the original game's problems are still here, but small quality of life improvements and a neat new setting make this outing just different enough to be worth a look.
Wreckfest may feature some lackluster racing, but its dynamic vehicle deformation is so dazzling that it almost doesn't matter. Barreling across tracks that gradually fill with automotive debris, or jumping into a demo derby to wreak some havoc yourself, serve to fulfill a destruction-fueled niche that knows no equal on consoles.
Presentation and polish aren't its strong suit, but Remnant: From the Ashes features gripping third-person gunplay and simple but satisfying progression that enable enticing entertainment regardless of whether you're playing cooperatively or solo. The visceral variety and delightful design of the environments and enemies elevate Remnant above other Dark Souls doppelgangers.
The simple synergy-focused combat can be fun with some friends, but Ultimate Alliance 3's padded plot proves pernicious for its diverse cast of wretchedly one-note characters. Add to that a campaign that's poorly paced and painfully inconsistent performance, and you're left with a repetitive and unexpectedly plain package that doesn't adequately justify the revival of a franchise.
Painfully plain mechanics and an inadequate narrative render SolSeraph insufficient entertainment for nearly anyone. ActRaiser fans will find its flaws indefensible, and anyone else who manages to stumble upon it will fail to be captivated by the excruciatingly repetitive tower defense and tiresome action platforming.
Nitro-Fueled gives Crash Team Racing a much-needed visual facelift while keeping the first-rate kart racing mechanics intact. The small amount of single player content doesn't give you much to do by yourself, but the healthy helping of multiplayer modes and unforgiving AI provide plenty of reasons to keep you coming back.
While it's crammed full of fan-service alongside good core combat and exploration, Ritual of the Night's technical instability and some discomforting design decisions keep it from rivaling its influences. It was clearly made for the fans, so those without an already-established fondness may find it hard to enjoy.
Team Sonic Racing offers a hopeful glimpse at how compelling a team-based kart racer can be. However, inadequate AI, limited loot box progression, and a poorly-polished multiplayer suite make this seem more like a stepping stone that'll hopefully lead to something more well-realized.
A Plague Tale: Innocence is legitimately captivating in its atmospheric depiction of the plague-stricken and war-torn France of the Middle Ages. The mechanics rarely shine and the plot has a fair share of contrivances, but there are plenty of outstanding sequences that put this unique setting to excellent use.
Yoshi's Crafted World delights with indelible charm and endless collectibles. It doesn't effectively utilize its arts & crafts aesthetic that's brimming with potential, but collecting all the game's goodies provides an enjoyable romp which is more than worthy of the lovable dinosaur mascot.
Space Junkies is an incredibly competent multiplayer arena shooter that dodges the VR matchmaking bullet by flexing its cross-play capabilities, but it suffers from inadequate implementation. There's plenty of bullet-blasting action to keep you engaged, but the limited control options only let you partake in a fraction of the fun when compared to your PC brethren.
Fantastic combat, stunning locales, and effortless traversal make Sekiro: Shadows Die Twice a thoroughly enjoyable change of pace for From Software. Though with some imperfections, it's still a uniquely bold statement from a studio that's proven their proficiency at establishing successful IP's.
New Dawn is more Far Cry for those who have extinguished all their other options, but its new additions aren't fleshed out quite enough to captivate newcomers looking for a substantial open world experience, or entice deserters that have grown tired of the franchise formula.
A Fisherman's Tale is a typical puzzle-solving first-person VR experience that stands a cut above with a good-quality gimmick that doesn't overstay its welcome. It barely stays long enough to finish saying hello, but it has the wit, charm, and novelty to make it worth the single sitting it's asking for.