Christian Kobza
Fade to Silence is an unremarkable and slow slog for survival through a wintry post-apocalypse. Technical problems, underdeveloped gameplay systems, and a confused tone erode away most of the enjoyment in a setting that showed potential.
Katana ZERO proves that the Hotline Miami formula still works as a side-scroller, but mechanical missteps and narrative blunders hamper the game's otherwise excellent combat and enticing story.
Yoshi's Crafted World delights with indelible charm and endless collectibles. It doesn't effectively utilize its arts & crafts aesthetic that's brimming with potential, but collecting all the game's goodies provides an enjoyable romp which is more than worthy of the lovable dinosaur mascot.
Space Junkies is an incredibly competent multiplayer arena shooter that dodges the VR matchmaking bullet by flexing its cross-play capabilities, but it suffers from inadequate implementation. There's plenty of bullet-blasting action to keep you engaged, but the limited control options only let you partake in a fraction of the fun when compared to your PC brethren.
Fantastic combat, stunning locales, and effortless traversal make Sekiro: Shadows Die Twice a thoroughly enjoyable change of pace for From Software. Though with some imperfections, it's still a uniquely bold statement from a studio that's proven their proficiency at establishing successful IP's.
New Dawn is more Far Cry for those who have extinguished all their other options, but its new additions aren't fleshed out quite enough to captivate newcomers looking for a substantial open world experience, or entice deserters that have grown tired of the franchise formula.
Kingdom Hearts III may not be the tour de force that fans have been craving for so many years, but it's brimming with beauty, variety, and setpieces that effectively utilize a fantastic combat system.
A Fisherman's Tale is a typical puzzle-solving first-person VR experience that stands a cut above with a good-quality gimmick that doesn't overstay its welcome. It barely stays long enough to finish saying hello, but it has the wit, charm, and novelty to make it worth the single sitting it's asking for.
Megalith is a run-of-the-mill MOBA that, despite its VR novelty, does nothing to distinguish itself. It's cool to be placed in the shoes of larger-than-life titans, but the game's single mode is middling at best. There's still enjoyment to be had with its varied albeit limited cast of characters, but better MOBA's have had difficulties maintaining a consistent player base mere months after release.
Ashen is a Souls-like that succeeds despite its lack of originality. The simplified progression, tracked quest objectives, and a persistent companion make it a great way to get into this challenging sub-genre.
Earth Defense Force 5 is an intentionally bad-looking and dated technical mess of a third-person shooter that boldly relishes in its campiness and mechanical simplicity. Mowing down the endless seas of extra-terrestrial arachnids and UFOs while melodramatic voice clips play in the background makes for an excellent stress reliever or a fantastically fun time with some friends, but its complete lack of depth causes the monotony of repetition to quickly seep into what's an otherwise joyous celebration of video game escapism. If this is your first giant bug slaying rodeo, there's plenty here to keep you keep you amused for dozens of hours, but it functions best as a distraction from our notably less zany reality.
Ultimately, Asterix & Obelix XXL2 is a PS2-era remaster that's not worth its near-AAA asking price. The brand new additions and lack of availability undoubtedly add some value, but this still feels like the decade-old game that it is. It may be worth the fairly hefty price tag for those with Asterix nostalgia or for an audience that wants to see what a late PS2 licensed platformer looks like, but it's hard to recommend otherwise. It's a game that deserves to be remembered and preserved, but the high cost will prevent many from experiencing this strong albeit unoriginal adventure.
Spyro Reignited Trilogy is a great way to experience a fantastic collection of games. Accessibility tweaks and small additions make this the definitive way to play the original trilogy regardless of whether you're experiencing it for the first time or revisiting one of your favorites.
GRIP has great racing mechanics, but they're marred by inconsistent implementation.
LEGO DC Super-Villains distracts from its repetitive and formulaic gameplay with typical LEGO charm, great character interactions, and mirror-sheen polish. Ultimately, however, it's just a nice coat of paint on a framework that's on its last legs.
Frustrating puzzles, bad visuals, and prevalent glitches don't keep Trinity from being an unintentionally funny experience, but they come extremely close. It's largely unpleasant and nearly impossible to finish, but the morbidly curious will find the story snippets well worth the impractical effort.