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Night City is a place of splendor and possibilities. Its many interesting corners have remarkable visual detail and diverse tasks that allow players to be aggressive or stealthy. Appealing characters and their tangled stories elevate Cyberpunk 2077 and it is only the technical issues and a few missing features that keep it from reaching legendary status.
Airborne Kingdom has a couple of interesting ideas and occasionally draws you in with engaging resource and city building mechanics, but it lacks depth and replay value. With dull quests and a lack of challenge, it might just drift by most players unnoticed, like a balloon in the sky.
Hyrule Warriors: Age of Calamity is a satisfying musou hack and slasher, but that style of gameplay can only stay fresh for so long. The carry-over from Breath of the Wild, specifically the strong art design and rich lore, should keep the hardcore crowd invested until the end, though.
Twin Mirror is a teaser for an exciting adventure that it never delivers. There are some good ideas here, like the interesting Mind Palace world and a helpful imaginary twin, but they needed to be expanded. Ultimately it has a short and bland story, with minimal interaction, limited player choice, and a lack of memorable characters.