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766 games reviewed
70.6 average score
72 median score
27.2% of games recommended
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Jun 7, 2019

Repetition and a general lack of polish crushes Warhammer: Chaosbane before it has a chance to put up a fight. Although the game has decent visuals and competent action, it is just too stagnant, with the same basic enemies filling poorly-randomized levels.

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Jun 5, 2019

Three Kingdoms represents a return to form for the historical side of the Total War series, with an emphasis on much improved diplomacy and inner-faction politics, alongside a fantastic setting working in the favour of this massive strategy sequel - even if the real time battles mostly feel very familiar.

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67 / 100 - Draugen
Jun 4, 2019

Draugen is a frustratingly creative attempt from Red Thread Games that some will appreciate, while others brush it aside without much thought.

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60 / 100 - Team Sonic Racing
May 29, 2019

Team Sonic Racing offers a hopeful glimpse at how compelling a team-based kart racer can be. However, inadequate AI, limited loot box progression, and a poorly-polished multiplayer suite make this seem more like a stepping stone that'll hopefully lead to something more well-realized.

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61 / 100 - Rage 2
May 28, 2019

RAGE 2 held plenty of potential, but even considering how great the combat is, falls well short of that goal. The sequel is hampered by the same issues that cropped up in the original. The campaign is a non-factor and the open-world needed more life in it. Third time's the charm?

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64 / 100 - Observation
May 26, 2019

Having a high-concept idea is all well and good, but it doesn't matter what kind of story you tell, or the world you create, if the act of playing the game is so unpleasant. While occasionally putting the pieces together, often Observation left me bored and frustrated.

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74 / 100 - Layers of Fear 2
May 24, 2019

Diverse movie scenes, twisted dynamic levels, and a handful of good scares help make Layers of Fear 2 a fine piece of horror gaming. Better story pacing and a clearer start might have seen it outperform the competition.

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62 / 100 - Alt-Frequencies
May 21, 2019

Alt-Frequencies has a unique hook in its gameplay and story, with plenty of potential, but it skews towards being an all-too-brief mobile game rather than a full fledged adventure puzzle.

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60 / 100 - Koral
May 20, 2019

Koral's ambition to bring awareness to the problems faced by marine life largely falls flat. While it looks nice, the formulaic and repetitive gameplay means this title fails to stand out in a sea of similar indie releases.

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75 / 100 - Imperator: Rome
May 17, 2019

Imperator: Rome has some rough edges and it's not quite up to par with the excellent games Paradox usually churns out, but at the same time, it is still a challenging and rewarding experience that's bound to keep you engaged for long stretches.

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May 13, 2019

A Plague Tale: Innocence is legitimately captivating in its atmospheric depiction of the plague-stricken and war-torn France of the Middle Ages. The mechanics rarely shine and the plot has a fair share of contrivances, but there are plenty of outstanding sequences that put this unique setting to excellent use.

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71 / 100 - SpellKeeper
May 12, 2019

SpellKeeper feels a bit like the fidget spinner equivalent of a puzzler. It's an almost calming experience to distract your mind with, and while it verges on overly-simplistic at times, it still somehow manages to feel satisfying and rewarding.

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78 / 100 - Mordhau
May 11, 2019

Mordhau's incredibly satisfying melee combat and slapstick ultra-violence make for a riotously good time on the medieval battlefield, though a lack of maps for the best mode and lingering technical issues are cracks in the armor of this otherwise thrilling multiplayer slasher.

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59 / 100 - Close to the Sun
May 7, 2019

Simple puzzles and bland chases prevent Close to the Sun from living up to its numerous inspirations. While the game has a decent retro style and an intriguing horror narrative, it never makes the player a true participant.

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41 / 100 - Fade to Silence
Apr 29, 2019

Fade to Silence is an unremarkable and slow slog for survival through a wintry post-apocalypse. Technical problems, underdeveloped gameplay systems, and a confused tone erode away most of the enjoyment in a setting that showed potential.

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85 / 100 - Anno 1800
Apr 28, 2019

Anno 1800 offers up a compelling blend of city building and strategy in the industrial era, with a smooth learning curve and fantastically flexible and replayable sandbox mode that will have you starting and re-starting your trading empire as the hours sail by.

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65 / 100 - World War Z
Apr 27, 2019

Outside of the excellent co-op play, World War Z is a mixed bag of issues. With no story to get invested in, the progression system is a total drag and there's little here you haven't seen done better before. However, as long as you have friends willing to join in, this shooter can be an intensely enjoyable time.

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66 / 100 - Days Gone
Apr 25, 2019

Days Gone is a fairly typical open world post apocalyptic survival title that offers a few memorable mechanics and story beats, but is eventually consumed by genre clichés. Poor technical performance further hinders its chances of survival, but perhaps with time that wound will heal.

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68 / 100 - Heaven's Vault
Apr 22, 2019

At first it seems that Heaven's Vault is an absolute treasure and you can just marvel at the creative ideas that Inkle Studio came up with. But in between all those moments when I loved the game, some of the gameplay mechanics made my eyes glaze over and the experience would lose its luster.

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73 / 100 - Katana Zero
Apr 18, 2019

Katana ZERO proves that the Hotline Miami formula still works as a side-scroller, but mechanical missteps and narrative blunders hamper the game's otherwise excellent combat and enticing story.

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