While the bunker in Paradise Lost is interesting to explore at first, it is not packed with enough narrative content to match its ostentatious surrounds. This brief walking adventure quickly becomes frustrating as you wait for the mostly unsatisfying story to reveal itself.
The dark and creepy world from Tarsier is still as excellent in Little Nightmares II as it was in the original. With decent puzzle-platforming, and a few new mechanics to keep things fresh, the sequel revels in all things big, small, and grotesque.
The Medium is a flawed horror experience with an interesting story and a visually captivating spirit world. Fixed camera angles add excess clumsiness and the terrible framerate drops make it difficult to enjoy the split-screen views. With some glacial pacing and a lack of genuine scares or challenges, it fails to create a strong bond with either of its two worlds.
Night City is a place of splendor and possibilities. Its many interesting corners have remarkable visual detail and diverse tasks that allow players to be aggressive or stealthy. Appealing characters and their tangled stories elevate Cyberpunk 2077 and it is only the technical issues and a few missing features that keep it from reaching legendary status.
Twin Mirror is a teaser for an exciting adventure that it never delivers. There are some good ideas here, like the interesting Mind Palace world and a helpful imaginary twin, but they needed to be expanded. Ultimately it has a short and bland story, with minimal interaction, limited player choice, and a lack of memorable characters.
Although short on content, Call of Duty: Black Ops Cold War is a dependable entry in the franchise with fast action and a variety of solid modes. The great zombies level and the nostalgic campaign are definitely the highlight, and the competitive multiplayer should become strong once it gets more maps and tweaks.
DIRT 5 takes the series back to a more arcade style but the career lacks variety, the vehicle handling is often sluggish, and the basic multiplayer setup is a discouragement. Without a rally mode, the only strong feature is the ability to make and share tracks, but that is not enough to stave off some technical issues.
Amnesia: Rebirth is a step back for Frictional Games. It offers little substance in the way of puzzles, exploration, survival, or psychological horror. Aside from an excellent sequence within a spooky fort, the rest is an uninteresting mess that relies too much on scripted detours.
Torchlight 3 is a passable action RPG with decently crispy combat and satisfactory classes. But the workmanlike boss runs, unexciting gear, dull story, bizarre Fort design, and multiplayer issues all keep it below both its predecessors and competitors.