Just Cause 4 is an easy-to-play sandbox of chaos with a sprinkling of extreme weather. It holds strong due to an improved grapple and varied tools, and while this explosive sequel won't set the world on fire, you can blow up enough things to make it interesting.
Battlefield V offers incredible pace as it sidesteps into the hardcore realm with modest success. Maps are open and satisfactory for Conquest, albeit with design issues, and some modes are too linear and chaotic. These inconsistencies, along with numerous technical issues, make it a good game that may eventually become a great one.
With no campaign, Call of Duty: Black Ops 4 is still a capable sequel with three decent multiplayer offerings. Blackout is an addictive campfest. Zombies has more content than ever before but remains stuck in its ways. Last but not least, traditional multiplayer remains strong as it puts emphasis on teamwork and brings a few intelligent new modes across solid maps.
Unforeseen Incidents presents a delightfully captivating conspiracy with wonderful characters and perfect pacing. Its puzzles succeed because they are rational and connected with the story. The icing on the cake is the pleasant and striking visual style.
On the surface, Lake Ridden does not appear much different from other adventure games. But it doesn't take long to see the flaws: a confusing narrative, busywork tasks, fetch quests, and a depressing and dreary world. The handful of good puzzles are simply not enough.
The tactical combat in BattleTech is excellent. Building a roster of gigantic killing machines and managing sundries offers a long-lasting gameplay loop. With a sharper narrative and more polish around the edges, the turn-based 'Mech-killing experience would have been unstoppable.
The wondrous Dwindling Heights is well designed and gives Tilo plenty of opportunities to use his mousey avoidance skills and disguises to help characters. Although there is occasionally too much backtracking, Ghost of a Tale holds a memorable journey in its tiny paws.
Despite interesting choices that alter events, Batman: The Enemy Within is not quite a stellar experience. Watching Joker come alive as he interacts with Bruce is alluring and the finale is impressive, but the second season squanders the best features of the original season and has the same problems as Telltale's other recent efforts.
The story and characters in Life is Strange: Before the Storm help to make it a valued addition to the universe. An alluring friendship between the two main characters is the key to its success. It's just a pity that ineffectual player choice, weak adventure mechanics, and a lacklustre ending prevent it from creating a lifelong bond with the audience.
Telltale has barely changed their interactive story approach for Guardians of the Galaxy, but that's not such a bad thing. With a solid application of humor, fun combat sequences, and a well-realised cast, they have forged a bold space adventure.
Although an improved sequel, there is both good and bad in Star Wars Battlefront II. Class-based troopers and a smart reinforcement system are hindered by horrid progression. The large modes succeed, when there are no bottlenecks or balance issues. And if the single player cared about its main character, then it would have complimented the game's astounding presentation.