Teardown Reviews
An endlessly delightful destruction sandbox.
Teardown is a wonderful game when it’s utilizing its strengths. Tuxedo Labs created a technical marvel of a game reminiscent of Red Faction: Guerrilla where destruction is its bread and butter and deserves endless praise on that front. Nothing’s quite as refreshing as throwing explosives at a building where it’s weakest and watching it tragically crash to the ground or explode into glorious pieces. All the surrounding elements, however, from the stunted variety and diminishing returns of the heists to the lackluster campaign, work against Teardown to create an uneven seesaw that soars during its highs but underwhelms as it slowly descends from its great heights.
Teardown's incredibly destructible environments and meticulously detailed physics make it a satisfying destruction game despite a disappointing campaign.
A first-person heist 'em up about smashing buildings apart chunk by chunk so you can get in and out quickly.
Teardown is ridiculously fun, featuring a fully destructible voxel environment and the freedom to cause as much chaos as you wish.
Teardown is everything that drew me to video games in the first place. It gives me something I’ve never seen before with its voxel sandbox and marries it with cutting-edge graphics technology. If I was still a kid and you asked me if I wanted to play Monopoly or with the fully-fueled excavator that someone just left in the yard, you can be sure I’m gonna be outside digging up holes and breaking things. Teardown satiates my urge to be destructive while offering nearly endless opportunities through mod support. Calling it a game may be a bit of a stretch on account of its loose structure, but you can’t argue with the fun.
Teardown is superb. The perfect mix of creative gameplay, sandbox destruction and a rewarding gameplay loop add up to something truly special. I could not put it down, as I was constantly thinking about how to complete each objective and it let my creative juices flow. Teardown is one of my favourite games this year and is truly unique in an increasingly repetitive medium.
Blowing stuff up is fun, and Teardown gets that. Its varied voxel environments combine with nuanced physics and deformation systems to make levelling buildings, eviscerating vehicles, and orchestrating massive explosions a thrill. An inconsistent campaign and lack of multiplayer don't keep it from setting a new standard for video game destruction.
Teardown is one of the most fun games I have played this year. The combination of destructible environments and timed heists never gets old. Not quite mindless, Teardown is still a great way to turn your brain off and just blow stuff up. It is packed with so much content that you likely won't get bored of anytime soon.
Apart from a few edges in terms of play, the absence of co-op and a sometimes repetitive campaign, Teardown is surprising.
Review in Italian | Read full review
Teardown has some cool tech and ideas behind it but is too structured and restrictive to give the player the freedom they crave.
Teardown tears down the fabric of what a demolition physics game can be, yet replaces that with too many restrictions. All your fun will come from the creativity of your imagination, but that satisfaction falls apart when you're limited by the tools the game has to offer. It's such a shame when this game can offer so much more.
Teardown is quite a fun game with a short campaign and an incredible amount of potential.
Teardown on PS5 is a great adaptation of the mayhem filled sandbox simulator that fans loved on PC. It plays well, performs great, and while there are a few minor issues like the cumbersome user interface, Teardown is a great time nevertheless.
Teardown is a fun and ballistic sandbox for people intent on watching the world burn. Its war chest of tools and curated mods offer near limitless possibilities in the coolest game of its kind since Minecraft.
Teardown has some genuine moments of chaotic fun that are sometimes interrupted by long periods of tedium and some minor performance issues.
Teardown does a great job in delivering on its premise, offering players the ability to pull off professional heists any way they want by manipulating the environment to their advantage. You will always have something to do if you get bored of the campaign, such as the sandbox mode where you can experiment and play to your liking, or the challenge mode where you put your skills to the test. Unfortunately, the game’s freedom is tied to your progression in the campaign, forcing you to work within certain constraints. Unless you are a big fan of creating your own experiences, you can quickly become bored of the game if you don’t give yourself time to take a break. Despite this, Teardown is still a solid sandbox experience that can provide hours of entertainment and goals to work towards. For players looking for a good sandbox experience that makes you think and promotes your creativity, you can’t go wrong with Teardown.
Teardown is an impressive game that surprised me with what it was offering.
When played just for fun, Teardown is an excellent experience of destruction, with your imagination being the limit to create the most varied situations. Unfortunately, some of this is limited to a repetitive campaign mode and one that can become frustrating on many occasions.
Review in Portuguese | Read full review
Spend ages planning with explosives and cables only to see it fail again and again - until it doesn't. Teardown is fantastic fun.