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Just like its predecessor, High on Life 2 is an imperfect game that, despite its rough edges, manages to entertain and amuse from start to finish. The bounty hunter's escapades in this new guise as a fugitive are even crazier than those seen in the fight against the G3 cartel, the new Gatlians are hilarious, and there's no shortage of plot twists that, on more than one occasion, shake up the narrative. So, as long as you can overlook the sub-par technical aspects and a certain repetitiveness of the gameplay, Squanch Games' offering is highly recommended.
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You have to immerse yourself in the title's dark world, however, and gameplay alone won't be enough to guide you: it's very simple, basic, and less stimulating than usual. Unlike the narrative, which is several notches above the rest.
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While on the one hand, we find a manneristically varied yet fairly solid gameplay structure and an artistic direction that oozes style from every pore, on the other, we must point out a less than rosy situation in terms of level design and the presence of poorly crafted gameplay devices.
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Some might initially turn up their noses at the further simplification of some mechanics, but we can assure you that after just a few games, you'll realize that Mario Tennis Fever's gameplay conceals a much deeper layer than you might expect.
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RIDE 6 arrives with enthusiasts as Milestone's latest step forward in its quest to become the definitive encyclopedic compendium of the world of motorcycles. The dual riding model, borrowed from the successful implementation in MotoGP25, is convincing and opens the doors to an ever-growing audience of players, and in terms of content, the Milanese developer has also put together a substantial package that could keep you busy for dozens and dozens of hours. Whether you're a first-time fan of the discipline or are simply curious to explore this fascinating world of extreme speeds and dream machines, RIDE 6 will provide you with enough reasons to strap on your helmet and hit the track.
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Despite the careful refinements to the combat system, the updates to the graphics engine, the slightly more interesting story, and the insertion of the gameplay into an open-field context, Nioh 3 hasn't become an entirely different experience from its predecessors. By choosing to embark on the journey through time alongside protagonist Tokugawa Takechiyo, you'll face terrifying monsters of all sizes, who will fight you with all their might and will at times even seem unfair, impossible to defeat... unless you put your mind to it and use all the tools the game offers. The rating you see below was extremely difficult to assign, as we wanted it to reflect both the numerous improvements and the consistently high level of commitment required to enjoy everything else: the vistas, the design of the bosses and common enemies, the powerful Japanese voice acting, and the countless graphic details that outline myths and legends, history and fantasy. Nioh 3 is still Nioh, in short: extremely tough, but also satisfying.
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And ultimately, after dozens of hours spent among islands, eras, and rewritten destinies, it's hard not to acknowledge one fundamental merit: having done justice to a title often remembered more for its size than its value. Here, finally, Dragon Quest VII can be played, appreciated, and loved for what it has always been.
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In short, Octopath Traveler 0 is a title recommended for fans of the series curious to discover the roots of the story, but those looking for something new or a more ambitious port risk being left halfway and finding themselves entangled in a series of repetitive mechanics.
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Metroid Prime 4 Beyond is a solid, well-rounded game, well-executed in (almost) every way. Despite a difficult development cycle and a few poor design decisions, Samus Aran's return is a title that does justice to the saga's dazzling past and sheds new light on the future of Prime and the Metroid franchise as a whole. Eight years since that infamous logo was revealed during a Nintendo Direct over the summer; more than eighteen since the series' last iteration: the wait has been worth it.
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We're not yet ready to give a definitive verdict on the game, which will arrive very soon (with a score attached), but we've already begun exploring the shooter's other components, and it's immediately clear that this campaign lacks quality even from the less successful entries in the series.
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Hyrule Warriors: Age of Exile is not only a highly successful entry in the much-maligned Musou genre, but it's also an excellent entry in the decade-long Legend of Zelda saga.
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After The Finals, Embark Studios hits the mark again, releasing not only one of the best extraction shooters on the market, but also one of the most interesting games of the year. With robotic enemies as bad as ever, gorgeous maps, and a remarkably accessible loot system, ARC Raiders manages to be the first entry in the genre truly accessible to everyone, even running flawlessly on consoles. The only unknown remains post-launch support, but the roadmap published by the developers is promising, with an additional map already arriving in the next few days. In the meantime, see you above ground.
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