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The Killing Stone weaves an intriguing tale of family curses and folk horror as you build a deck to take on a devil at his own game. We loved the use of combos and synergy across cards, as well as the narrative, even if it took a bit to digest.
Final Fantasy Resonance is a spectacular RPG that captures the Final Fantasy experience of old. Equipped with a modern vision (pun intended), it offers a compelling story and hours of exciting battles and exploration.
Stupid Never Dies has fantastic style and the mindless hack-and-slash gameplay of a PS2 classic, but with all the modern QoL changes we expect in 2026.
The Jackbox Party Pack 12 supplies fans with five unique titles that range from completely off the wall humor to a focused and intense trivia game. Not all games will fit the vibe of a party, but at least one or two always will.
While there are some games in the pack that don't have much to offer, the good stuff is really good. A must-own for any fans of Disney-Pixar 3D platformers.
Warhammer 40,000: Boltgun 2 improves upon the original with tighter level design and outstanding visuals. Giving players the choice between Sister of Battle Nyra Veyrath and Ultramarine Malum Caedo adds a lot of variety to the gameplay, as both move differently and have a different roster of weapons.
Castlevania: Belmont's Curse unfurls like a tapestry of mysteries. There are so many secrets to discover, and it'll constantly tug at your curiosity, beckoning you to explore its darkest corners. Powerful spells and satisfying weapons anchor a robust combat system, and certain boss fights are a real treat. However, the difficulty is a little inconsistent, sometimes to a frustrating, punishing degree.
Deep Dish Dungeon attempts to blend dungeon crawling with survival crafting, but never truly manages to make this combination work. It's still an interesting time full of exploration and puzzles, assuming you don't go in alone.
Hellraiser: Revival gets the themes and look absolutely nailed down, but with a 'constantly on' story, it betrays itself as players will find themselves quickly desensitized.
Order of the Sinking Star takes a gaming mechanic that has been around as long as gaming and hasn't stopped iterating upon it. A must have for puzzle gamers, but maybe a second guess for the Switch version for right now.
Forever Ago is a wonderfully meditative narrative experience. It expresses the profound in the mundane parts of life beautifully.
Dragon's Dogma 2: Dark Arisen is a fine expansion that lengthens the base game to a comfortable degree without being overwhelming. While some jank and difficulty remain, it's clear things have improved in more ways than one.
Star Wars: Galactic Racer provides excellent, exhilarating racing gameplay, a cheesy but enjoyable underdog story, and some clunky roguelike trappings.
Gears of War: E-Day is the best game in the series. The story gives us an up-close and personal look at the events of E-Day, providing a horror-filled and harrowing experience. Meanwhile, the enhancements to movement are very welcome, and gunplay feels more varied with a great roster of weapons and the inclusion of mods.
End of Abyss does a fantastic job of creating an eerie world that you'll want to explore, however, once you start unlocking upgrades you'll begin to lose the feeling of tension. Map glitches make retracing steps a confusing experience.
Ace Combat 8: Wings of Theve has a lot going for it. It's full to the brim with plane customization, a bucket load of missions, and a lengthy story. Despite some pacing and difficulty issues, it's a fine addition to the series.
As usual, Nightdive knocks it out of the park by revitalizing classic titles with enhanced visuals, gameplay improvements, and accessibility. From a gameplay perspective, SiN Reloaded is a decent shooter bursting with personality, but it has a problem standing out among the pack.
Silent Hill: Townfall is a terrifying and incredibly immersive experience, putting heavy emphasis on hide-and-seek horror. The first-person perspective is a new take on the series, but it tackles familiar, psychological themes, making it worthy of the Silent Hill name.
Control Resonant delivers on Remedy's signature weirdness, with psychedelic views, wonderfully woo-woo writing, and intriguing mysteries around every corner. Unfortunately, the combat that connects every great moment feels mundane, repetitive, and limited, and it doesn't get truly fun until nearly the eleventh hour.
Marvel's Wolverine seems to get in its own way by crafting a fun but overly stuffed storyline and a lack of variety in combat (partially Logan's fault). The full experience invokes classic action hack-and-slash titles but doesn't do much to elevate.