Devil May Cry 5 certainly provides moments of fun and if you can look past some aspects that belong in the last generation of gaming then you will have a competent action romp with Dante and friends. However I feel like this entry is a step backwards after DMC dared to shake up the formula a little more.
The devs updated almost every aspect of the game, most of which for the better, but I just can’t get over how the game handles scenarios. It feels like such a fantastic product structurally speaking but I’d be lying if I didn’t say my enjoyment wasn’t heavily impacted by long and frustrating decks
Assassin’s Creed Origins is the breath of fresh air that the franchise so desperately needed. It genuinely feels like Ubisoft took the time to really think about where the franchise was going and address the concerns that we’ve had over the last couple of versions. The combat is wonderful, the effort put into making Egypt feel authentic and interesting is everywhere you look and Bayek is a strong, emotional and sometimes flawed character that you truly root for.