Despite issues with the previous title in the franchise, I had High Hopes that maybe Let’s Sing 2021 would be Good As Hell, but I guess I was just a Sucker. Technical issues with the core singing mechanic cop much of the Blame, but even when the game tries to Lean On its varied play modes it can’t provide a Yummy experience. You’d be much Happier putting on a karaoke playlist and screaming along with your mates (when singing together is safe again, of course). To this disappointing game, I only have one thing to say: Thank U, Next.
From its relatively insignificant main time-travel gimmick to its almost-right controls, there’s not a whole lot going on that we haven’t seen before in a more polished fashion. If you’re itching for some hardcore platforming action and can look past its flaws, you’ll find a rough gem in YesterMorrow’s visually stunning world – just don’t go in expecting another Celeste.
Those with a desire for escapism and a healthy amount of patience will find a solid few hours of rewarding narrative here – if you’re after something with a bit more wanderlust and a bit less “dying alone and unloved”, you might want to look elsewhere.
Going Under takes some of the most frustrating trappings of late capitalism and turns them into literal dungeons. It’s a funny, acid-spirited take on the organisational failures of tech startup culture that doesn’t pull its punches. Between whacking baddies with a giant stapler and trading useless cryptocoins for powerups, there’s rarely a dull moment on the floors of these office hellscapes. While playing for long periods exposes some of Going Under’s repetitive elements, there’s more than enough fun here to recommend this action-packed rogue-lite to any dungeon-crawler fan with a LinkedIn profile.
For a strategy game that wants you to play for long sessions, inching your way “halt by halt” to safety for your tribe, As Far As The Eye lacks the quality of life features that would make the experience rewarding. Fans of turn-based strategy games might find enough enjoyment here to look past its most obvious flaws – there’s certainly a mechanically dense, lore-heavy strategic experience here for those willing to work for it – but if, like me, you like your games served without a healthy dose of frustration, you may want to look elsewhere.
I absolutely loved my time with In Other Waters. I’m itching to dive back in and fully complete Ellery’s taxonomy logs, and I can’t wait to grab the companion book for more worldbuilding and lore. Despite a few mechanical flaws, I highly recommend In Other Waters for anyone looking to immerse themselves in an alien world for a few hours.