Insurgency: Sandstorm was a game that kind of hit me out of nowhere. I knew it was coming at the end of this year and I had intentions of checking it out, but once I finally sat down with it and had a few rounds with friends, time just slipped away.
It is the closest thing that bike nuts will get to a Gran Turismo or a Forza, and that’s a good thing. If you aren’t looking for a bike racing experience, I doubt this is the title that will open your eyes. It is far from perfect and incredibly limited in its appeal, but this is the best work from Milestone yet. 8/10 cranked hogs
I feel that GRIP will draw lots of strong opinions on either side of the spectrum and that the diehards will stick with it for the foreseeable future. It’s not likely to set the world on fire and will appeal mostly to the nostalgia of older PC gamers, but does enough to be more than a pretty paint job on top of old ideas.
While there's nothing here that hasn't been done in other games before, I still feel the urge to hop in for another run to try and beat my previous high score. Testing various defense strategies and skill synergies is lots of fun. I have no doubts that some clown on the internet will discover some tactic or exploit that allows survival beyond one hundred nights, but I really like figuring out what works on my own. The art style works, though it doesn't really stand out enough to be a positive on its own. I played exclusively with a controller and found the game to be responsive. I never felt like my deaths were caused by anything other than my own mistakes. The PC version I reviewed performed wonderfully, though it lacks many of the basic options, like resolution or windowed mode, that players would expect.
Bus Simulator 18 is not a game changer and to be honest, it's not the most rewarding experience I've ever had in front of my PC. Still, it has solid driving mechanics, some detailed buses, and a gameplay loop that is strangely relaxing. A lack of content, multiplayer bugs, and a boring campaign keep me from recommending the game to all. Bus aficionados and sim game enthusiast will find lots to like in this package. It is possible that the Steam Workshop will be able to breathe life into the game in the future, but without the content available now, the asking price is a little steep. 6/10 drug addicts passed out in the back seats
While I found the larger experience to be underwhelming, the game does offer some high points. Moving around the game map and fast traveling is instantaneous and seamless. While I didn't find the game's menus to be as functional as I'd like, they all look really sharp and fit within the game's aesthetic. While music tastes are subjective, I found the included soundtrack to be very well done (as it was in the first Crew game) and it made some of the less exciting races more tolerable. Swapping between vehicles works very well and is probably the coolest part of the game.
This is a bad game. It's not worth $20 and, in my opinion, not worth $5, unless you're the kind of person that would get a kick out of Paris Hilton slut jokes in 2018 and can't get enough lazy, casual racism. A lack of cooperative multiplayer outright dooms the title, forcing it be be endured alone by those unlucky (or stupid) enough to buy it. I'm honestly shocked that Shaq lent his name and voice to this turd pile. My guess is that he cashed the check and hasn't seen the game. A disclaimer opens the game stating that the events depicted don't represent Shaq's views or opinions and that those who take issue with the content of the game shouldn't bother him. It's almost like the developers knew ahead of time that all of this was a bad idea and expect backlash to be directed towards O'Neal. Nice work, guys. 2/10 low-effort dick jokes.
I played the PC version of Conan Exiles for the purposes of this review. From the perspective of a fairly demanding PC nerd, I found the game to be more than adequate. While it has lots of the classic rough edges common to survival games, it can be outright beautiful at times. I encountered no performance issues on my machine during play and the game has all the graphical options and settings you'd expect from a competent PC release. The game works well with high resolutions, ultrawide configurations, and high refresh rates. I found it to be very playable with the Xbox One S controller, though I used a mouse and keyboard for the majority of my time. The game runs on Unreal Engine 4, so users can expect the usual strong point or quirks common to games that license this popular engine.
Call of Duty: WW2 is competently made by a skilled team. I just wish some of that talent and skill could be put towards anything other than this yearly pile of linear shooting rehash. The game runs well and is very playable, so things aren't all that bad, they just feel soulless. All I could think of while playing is how I would rather be killing Nazis in Wolfenstein 2. 5/10 sad violin interludes
This game should not be fun. It has almost everything except its phenomenal mud and vehicle physics working against it. Often unfriendly to the point of misery, Mudrunner asks a lot from those who chose to engage it, but like many classic tough games, success simply feels sweeter. The music choices and achievement prompts are straight out of a PS1-era extreme sports title, but hearing the faint sound of butt rock as you near a lumber mill with your final load of logs re-invigorates you like seeing light after eons of darkness. This is the closest we'll ever get to a video game based on William Friedkin's classic thriller Sorcerer. If you are a fan of non-conventional PC games, I cannot recommend Spintires:Mudrunner enough. 9/10 mudcaked super swampers
I dislike so many parts of the game. Giant chunks of it are littered with tired mechanics and missions filled with tedium. I even experienced the patented Assassin's Creed PC version at launch problems. It has a real money store where you can buy in-game credits to speed up your progress and some of the progression makes me feel like it was engineered to get me to buy these credits. ACO has almost everything going against it, and somehow managed to win me over. Just moving along in the game world is rewarding on its own.
For WWE fans, there is a lot to like with the package, but ultimately, bad design cripples what could be a real winner. While I was not the biggest fan of them, the removal of the showcase events is a huge loss for longtime wrestling fans. The game still lacks any kind of decent general manager mode and offers players no way to set up and book their own fantasy wrestling shows. This mode was included in the series many years ago, so it shouldn't be that tough to get it working on this generation of consoles/PC. On the gameplay side of things, 2K is still falling way short of the fun and simulation aspects of much simpler WWE games from the 1990s. Only the most hardcore WWE fans should apply. On a scale of 10, the PC version is probably two full points better than the console versions. I wish it wasn't true, but it's damn true. 5/10 Phenomenal Forearms
Castellanos pushes through the twisted world in the hunt for Lily, encountering new faces, old faces, disgusting nightmare faces, and a semen monster. By the end of it all, I couldn't remember half of what happened and had no desire to explore STEM for a second time on a higher difficulty. Reducing the amount of bullets is not going to make the experience more compelling.
I'm not sure if Dream Daddy is just a simple visual novel or a commentary on some social issue. Is it all a fever dream? Was there some nefarious explanation for the weirdness and coincidence of the proximity to all the hot gay dads? Did I let my mixed emotions about losing touch with my college-bound daughter drive me to explore a sexual side of me that I never knew existed? Was I secretly gay beforehand and masterminded the entire move to Maple Bay to satisfy a kink?