Alyx doesn't propel VR to unseen heights, nor does it overcome the limitations of the platform. What it does is provide an exceptional name-brand experience that is extraordinarily polished and just about the best example of what VR has to offer right now. Every puzzle is satisfying, every gunfight is a thrill. The environments are beautifully horrifying and the interactables are absurdly detailed. It has no lulls, nothing ever gets played out or boring. It has a ton of fan service and builds some really exciting hype for the future of the series. However, I wish that the game built its core mechanics over time the way Portal 2 so famously did. Alyx is much more akin to a rollercoaster ride than a hill to climb. If you can afford the price of admission though, it's one wild ride.
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