Kirk McKeand
- The Witcher 3: Wild Hunt
- Deus Ex
- Final Fantasy VII
Kirk McKeand's Reviews
Deathloop is one of the most interesting triple-A games in recent memory and you owe it to yourself to play it.
At its core, Returnal is one of the most satisfying third-person shooters I’ve played - it’s Hades via Vanquish. It forces you to meet it at its tempo and doesn’t relent. It makes Doom Eternal seem like Baby’s First Shooter. It’s gorgeous, frenetic, and endlessly replayable. I just wish success wasn’t so tied to luck, which only exacerbates any frustrations you have when repeatedly trekking through areas you’ve already beaten. Even after the credits rolled, I felt satisfied, but that satisfaction was also mixed with relief - the ordeal was finally over and the chiropractor's elbow has been removed from the small of my back.
It Takes Two is, without a doubt, the best co-op game you can play right now. It’s much more ambitious and bigger budget than A Way Out, which was still brilliant in its own way. Josef Fares and the team at Hazelight take things to the next level here, and I can only imagine what they’ll do when they’re inevitably given a triple-A budget. Grab a friend by the hand and pull them through an adventure unlike any other as soon as you can - you won’t regret it.
n an alternate universe, Hitman became one of the best selling series of all time, its influence akin to something like PUBG. In this better world, where the pandemic never even happened, Hitman spawned a genre of its own - the Hitmanlike, where developers put level design and systemic play right at the top of their priority list. Alas, we can’t break through the skin of the world and reach that universe. We’re stuck here. In our world, Hitman stands alone. There’s nothing like it, and Hitman 3 is an outstanding refinement of that unique 21-year-old recipe. Just watch out for that secret ingredient. (It’s poison).
I’m V and the game is Silverhand - I can’t get Cyberpunk 2077 out of my head. I’ve had it a week and played 70 hours, which is probably about as healthy as scooping out my face and replacing it with electronics, but it didn’t feel like work. Like a digital personality loaded onto a biochip, it felt like stepping into another life for a while. It’s a life I can’t wait to relive.
Demon’s Souls is the best PS5 game you can play at launch, and I’m sure it will go down in history as one of the best launch titles of all time. The Old One has awoken and I hope this review feeds it more souls. It deserves a full belly.
If you’re looking for another game like Anthem, this is that with swords. It might be wearing flashy armor, but its muscles are atrophied underneath.
Sackboy: A Big Adventure is a decent platforming game that’s stuffed with charm, if a little lacking in imagination, which is a shame for a franchise built on creativity. Saying that, if you’ve got children, this is a must-buy for some family-friendly PS5 fun.
Astro’s Playroom asks you over and over to fondly remember the memories that you and Grandpa PlayStation made together. But, more importantly, it’s a promise of new and treasured memories to come.
Like the samurai, Ghost of Tsushima feels like a relic of a bygone era.
When the credits rolled on The Last of Us Part 2 I was still buzzing from the excitement of the final few hours.
XCOM: Chimera Squad is perhaps the best value proposition I’ve seen in video games for a long time.
The journey is completely worth it.
It’s still worth playing, but Resident Evil 3 Remake is a step backwards for Capcom, coming off the back of one of the best games of last year. It’s gorgeous to look at, the jump scares will get you, and it’s like stepping into a comfy pair of slippers. But even though your feet are cosy, it never feels like home.
It turns out Valve just needed new tech. It just needed VR. And it’s what I needed, too.
This is the strongest Doom has ever been.
Zombie Army 4 is the reanimated corpse of gaming’s past, stitched together from the best bits of Sniper Elite. It’s a B-movie pastiche stuffed with classic movie references and thousands of heads (and bollocks) to pop. But most importantly, it’s a new game. A new, fairly-enjoyable video game in 2020 – what a concept.
Dragon Quest Builders 2 is a masterpiece. No joke. If automation was to take my job right now, at least I’d have something to lose myself in during these long summer months.
Despite these annoyances, despite the fact that it’s a game designed with decades-old sensibilities, I enjoyed my time with it. It doesn’t have the conclusion we’ve been waiting two decades for and it barely drives the story forward at all, but the climactic battle is as satisfying as that 70-man tussle in the first game’s harbour.
Red Dead Redemption 2 is a brave prequel that isn’t afraid of taking risks. It is innovative, surprising, stunning, dramatic, and generous – a highlight of this generation and a benchmark for other open world games to aspire to.