Pokémon Sword and Shield are not bad games. But fun character arcs and inventive, creative designs of new ‘mon are often offset by poor pacing and restrictive world design. The world of Galar is charming, and is a Pokémon interpretation of Britain I’ve dreamed of since I was a kid, but between gating what Pokémon you can catch behind Gym Badges, some half-baked route/City designs and a modest amount of post-game content, Sword and Shield can only be called ‘good’ Pokémon games… not ‘great’ ones.
The Dark Pictures Anthology: Man of Medan is a must-play for anyone that appreciates horror gaming at its finest, for anyone that enjoys picking away at how a game is put together, for anyone that's got even a passing interest in finding the best storytelling vidoegames have to offer.
A loyal and heartfelt remaster, but no matter how much Square Enix polishes Final Fantasy XII, the company is never going to wear down those occasional bumps that affected the overall package the first time. New RPG systems, rebalanced enemies, UI updates and speed options all boil down to a much smoother, nicer (prettier!) version of the game than the original European release. Final Fantasy XII: The Zodiac Age is a wonderfully nostalgic, but undeniably flawed, return to Ivalice.
Yoshi’s Crafted World hasn’t done much wrong, but held up against the other better (cheaper!) platformers you can currently pick up on Nintendo Switch hardware, it’s hard to recommend. It’s charming, it’s sweet, it’s peddling a message of kinship and harmony… but it does it all so dryly.
This is the best Devil May Cry yet. Each character has enough depth to fill a game by themselves, the story does exactly what it needs to, the twists and turns keep you on edge and the combat sets a new benchmark for action games as a whole. Capcom has made a masterclass in stylish combat gaming here, and there’s enough content to keep players happy — even if it takes another 11 years for a sequel.