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Phoenix Point

Snapshot Games
Dec 3, 2019 - PC, Xbox Series X/S, Xbox One, PlayStation 4, PlayStation 5
Fair

OpenCritic Rating

73

Top Critic Average

48%

Critics Recommend

IGN
7 / 10
Eurogamer
No Recommendation
PC Gamer
77 / 100
TheGamer
4 / 5
Metro GameCentral
7 / 10
GameSpot
8 / 10
USgamer
3 / 5
TheSixthAxis
6 / 10
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Phoenix Point Media

Phoenix Point - The Disciples of Anu Faction Trailer thumbnail

Phoenix Point - The Disciples of Anu Faction Trailer

Phoenix Point for XCOM Fans - Inventory thumbnail

Phoenix Point for XCOM Fans - Inventory

Phoenix Point - E3 2019 Demo Mission - Narrated thumbnail

Phoenix Point - E3 2019 Demo Mission - Narrated

Critic Reviews for Phoenix Point

Phoenix Point's more complex take on the classic X-COM formula has some great ideas, but most of them feel experimental and in need of fine-tuning and balance.

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Eurogamer

No Recommendation / Blank
Eurogamer

Phoenix Point carries Gollop's legacy forward capably, if conservatively.

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In terms of core design, turn-based tactics games don't get much better than Phoenix Point.

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I'll definitely be keeping an eye on this one as a tactics player, but for anyone interested in getting in now, I caution you to save often and take your time. It can be a joy to play at times, but it can also quickly become a real slog.

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Metro GameCentral

Unknown Author
7 / 10
Metro GameCentral

The creator of XCOM returns with some interesting new ideas, but without the budget or time to refine them Phoenix Point struggles to offer a viable alternative to its more established rival.

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Phoenix Point takes a good shot at revitalizing the XCOM formula.

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Phoenix Point fits firmly on the foundation of modern XCOM, but rethinks combat with an action point system and the ability to free aim. While the latter seems like a gimmick, it's actually a wonderful tactical option that pushes the strategy forward. It's a shame then that a reliance on procedural generation leads to a lack of variety, weapon balance isn't great, and the technical execution is rough. Phoenix Point is a great starting point for something amazing, but it's not quite there yet.

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Phoenix Point is a good try at capturing some of that XCOM magic, but it falls short of being great. I found myself enjoying the experience, but at the same time, couldn't help feel that something was missing. Hopefully it's something that can improve in a sequel, if it ever comes.

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