
Redfall

OpenCritic Rating
Top Critic Average
Critics Recommend
Redfall Trailers
Redfall - The Deadeye | Jacob Hero Trailer
Redfall - The Telekinetic Threat | Layla Hero Trailer
Redfall - Official Story Trailer
Critic Reviews for Redfall
Arkane's vampire thriller is muddled and deeply compromised, but has moments of real charm.
Redfall's empty open world, flimsy shooting, and siloed systems make for a flat, dull experience.
Redfall is a bafflingly bad time across the board. Plagued with bland missions, boneheaded enemies, and repeated technical problems, Redfall simply wasn’t ready for daylight in this state.
Immersive sim meets four-player co-op in this vampire themed first person shooter that features competent gunplay but a lack of ingenuity in its challenges.
Redfall is ultimately not up to Arkane's usual standards. It feels rushed, unfinished, and unsatisfying to play.
Looking at the world of Redfall, I become sad by its wasted potential. For every great location, there are a handful of forgettable ones. The result is an empty-feeling game with several puzzling problems, like a lack of proper stealth takedowns, a tedious quest and waypoint system, and the inability to pause gameplay in single-player mode. Rampant technical issues hinder brighter moments, including frequent server crashes during multiplayer, inputs failing to work, broken animations, and numerous other bugs that make playing Redfall a frustrating experience. For a game about fighting the undead, Redfall feels soulless in all the wrong ways.
Arkane takes a stab at infusing the genre du jour with its signature style, but the end results are a bloody mess.




















