Thankfully, the final episode delivers a sendoff worthy of Clementine's arduous and emotional journey. Beautiful and tragic often at once, and thematically tight, "Take Us Back" is a finale the team can be proud of as they move to whatever is next, and the fans can cherish as the story comes to its end.
Degrees of Separation opens like a touching fairy tale complete with well-written narration and a soft tone of lovers determined to find one another. Sadly, the game betrays them and the player alike by structuring progression exclusively around collectibles.
Neither the premise nor the execution of the setting and story ever justify the project, but for fans who haven't tired of the series' formula yet, you can't really go wrong with more of the same when it's well done. It's mechanically tight and often engaging while it lasts.
Away: Journey to the Unexpected tries to do a lot at once, which is a tall task for a game mostly built by just a pair of people. Ultimately, its strange direction lends to the charm of it all, but it's also clear the game is lacking in a few key areas — namely, shoddy combat and inconsistent level randomization. Still, it was billed as a "feel-good" indie and I'd have to agree. Despite its faults, I'm happy to have played this weird game.
Telltale's final season was presumed dead a few months ago, but just like the titular zombies, The Walking Dead: The Final Season has risen from the grave to live again. It's a good thing too, because "Broken Toys" is the best episode of the season by far.
At best this is the new reality of game service models. At worst EA rushed the game out in time for the holidays. Thankfully, even as some features are conspicuously absent, nothing else in Battlefield V feels rushed. It's a smooth experience, offering yet another audiovisual master class, and regularly delivers a true sense of spectacle in a way that other console shooters simply can't match.
It's clear Dynasty should be and even still is the best way to play Mutant Football League, but it's a patch or two away from being what fans would really want it to be. Currently, it's a great idea dragged down by poor implementation.
It's the most accessible Hitman to date thanks to improved information sharing, but it also runs deeper than anything before it, making it a game truly built for the fans that know Agent 47 best. No other stealth game plays like Hitman, and Hitman 2 is the best this unique series has ever been.