Jeremy Peel


30 games reviewed
74.3 average score
80 median score
58.3% of games recommended
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Unscored - Weird West
Mar 31, 2022

Arkane founder's first indie outing is a chaotic soup of colliding systems, and that soup tastes absolutely delicious.

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Oct 6, 2021

Jett is a game that's equal parts wonder and frustration, an evocative adventure that feels brilliant under the thumbs, but one whose creative systems feel stifled by rigid story-telling.

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Unscored - SnowRunner
Apr 27, 2020

I hope the flickering headlights of a glowing review are enough to help players find SnowRunner through the fog.

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Feb 26, 2020

Clockwork God celebrates the tension between old and new, and finds profound comedy in the juxtaposition. It’s Size Five’s masterpiece.

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Unscored - Phoenix Point
Dec 3, 2019

There’s slow-burn greatness in Phoenix Point. It’s a game where you might be exploring a site, bracing for ambush, but instead find an abandoned theme park dedicated to a novelty boy band of hedge fund managers called the Lucrative Lads.

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Unscored - Forager
Apr 26, 2019

If you prefer your pleasures somewhere on the periphery of your attention, you’ll find there are plenty to pluck off the branch here.

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5 / 10 - Fimbul
Feb 28, 2019

This hack-and-slash wears its simplicity like a lovely Scandinavian jumper, but is scarcely substantial enough for its handful of hours and drenched by awful aesthetic choices.Jeremy Peel

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5 / 10 - Beyond Eyes
Aug 13, 2015

As an exercise in empathy, Beyond Eyes is brilliant. As Rae muddles through her self-induced socialisation period, you'll see her sense of adventure overcome her fear of the unknown. Its message is loud and clear - to let life in, with all its risk and upset, so that the good can enter too - and its conclusion Watership-Down uncompromising. What's more, it's occasionally fun to indulge in a small-scale kind of exploration that encourages you to feel out the entirety of your environment rather than cast your eyes about for enemies and items. But for the most part the execution is too simplistic, and the frustrations are too frequent. Beyond recommendation.

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54 / 100 - Abermore
Apr 6, 2022

Even Abermore's cult of beetle worshippers would draw the line at this many bugs.

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6 / 10 - Wargroove
Jan 30, 2019

Chucklefish's strategy tribute does nothing worse than Advance Wars, and little better - instead, it's exactly what it needs to be to spiritually succeed. It's small, in both character models and design ambition, but it's probably going to be massive. Despicable.

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May 26, 2020

Like Diablo, this is a game designed for multiple playthroughs on increasing difficulties, but few players will feel compelled to return to a seam that’s all dried up after a single day’s exploration.

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Apr 27, 2020

Despite the necessary rules and stricture of turn-based strategy, the action feels just as chaotic and unpredictable as any trophy match Cole played in his sporting days.

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7 / 10 - Tropico 6
Mar 29, 2019

Limbic has turned down its opportunity for revolución in favour of reinforcing the rule of El Presidente - a safe pair of hands for colourful city-building and wry commentary on the abuse of democracy.Jeremy Peel

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Aug 14, 2018

You might well find the evocative, smoke-damaged backdrop of ‘80s espionage fresh enough to carry you through a satisfying playthrough. But even with the plates changed and the serial number filed off, there's no mistaking XCOM 2.

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Jun 9, 2014

By the end, most of its sights and systems will be all too familiar. But between its uniquely provincial setting and dedication to undergrowth stealth, there's more than enough novel in Sir that you'll gladly be the rabbit in its lights at least one time through.

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Oct 29, 2019

Another Call of Duty that doesn’t really change anyone’s mind about Call of Duty. Whatever’s there that I thought might actually be making a leap was seemingly just good marketing. In that sense, I suppose, it’s been pretty successful. [OpenCritic note: Jeremy Peel and Sherif Saad separately reviewed the campaign (4/5) and multiplayer (3/5). The scores have been averaged.]

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8 / 10 - John Wick Hex
Oct 8, 2019

Much like the man himself, John Wick Hex is straight-ahead and unwavering. It sets out to do one thing - simulate the fights of the movies - and does so with consummate efficiency.

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Feb 7, 2018

Although the series naturally lends itself to scale, it has often been observed that Total War is at its worst when bloat sets in. So perhaps it should have been no surprise that Arena finds victory in focus, accentuating just a handful of tactical elements so that they become the totality of the game. Then again, that is exactly what makes Arena so much fun: surprise.

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Aug 9, 2017

In its new expansion, XCOM 2 makes people of its soldiers and turns its aliens into personalities. It cares about the individual. But that's only so you feel the loss of your bonds more keenly, and hate the enemy more personally. In War of the Chosen, Firaxis are being kind to be cruel.

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8 / 10 - Frozen Cortex
Feb 26, 2015

Frozen Cortex deserves a place in your inbox and your heart: while its stark simplicity might feel cold or even cruel at first, Mode 7 have in fact boiled the Synapse formula down to something perhaps more beautiful, burning away its impurities to leave hard diamond.

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