Michael McCann


24 games reviewed
70.0 average score
70 median score
62.5% of games recommended
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Jun 11, 2023

Dead Space wins on its top tier presentation alone, and although it can sometimes feel like that's the main contributor that's modernising the experience, there's a great novelty and appeal to some of its, should we say, relics to game design of the past. Chiefly, relics that are of a focused, directed single-player experience that don't overstay their welcome and don't manipulate the player beyond the experience itself.

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Apr 17, 2022

Hal Laboratory and Nintendo smashed it out of the park with Kirby and the Forgotten Land, adding yet another gem to the already stacked Switch library. No, it's not the most challenging or taxing gameplay experience going, but that's not what one should expect from Kirby either. Perhaps it could be described as the perfect palate cleanser or antidote to those more difficult experiences - and more importantly, unlike those titles, doesn't require as many caveats to its recommendation. For those who enjoy their character designs round, this will likely appease, but at the end of the day, it's just… fun!

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May 18, 2020

Streets of Rage 4 does a textbook job of balancing between the new and the old.

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10 / 10 - Pikmin 2
Jun 29, 2023

The Pikmin series is top notch and these HD ports are a great reminder of that for anyone who has played them before, and a wonderful primer to the series for anyone that hasn't. It's startling how well a lot of the artistic decisions that were made in the GameCube era still translate to now, like a soundtrack that is absolutely bang on, and character designs and animations that are infinitely charming. Whether or not the time limit in Pikmin or, conversely, the unlimited time, gauntlet-like puzzle caves and score chasing from Pikmin 2 is the preferred way to go, they're both excellent titles that play just as well now as they ever did.

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10 / 10 - Pikmin 1
Jun 29, 2023

The Pikmin series is top notch and these HD ports are a great reminder of that for anyone who has played them before, and a wonderful primer to the series for anyone that hasn't. It's startling how well a lot of the artistic decisions that were made in the GameCube era still translate to now, like a soundtrack that is absolutely bang on, and character designs and animations that are infinitely charming. Whether or not the time limit in Pikmin or, conversely, the unlimited time, gauntlet-like puzzle caves and score chasing from Pikmin 2 is the preferred way to go, they're both excellent titles that play just as well now as they ever did.

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