No Straight Roads proves there are no straight roads in the rhythm genre. In its bid to achieve originality the game both over-complicates and over-simplifies itself. The end-result is a composition of beautiful melodies that turn into a cacophonic mess when brought together.
Between some irritating bugs and a sorely lacking checkpoint system, Terrorarium is a real marmite game that you'll either love or hate. The map maker is just enough to save this from being a complete disappointment but beyond that there really isn't a lot here that hasn't been done better elsewhere.
Ghost Of Tsushima is a visually stunning game that matches its beauty with an incredibly fun and tactically sound combat loop. The open world is diverse, full of interesting locations to visit and helped by a simple but effective tale about a Mongol Invasion. The game does suffer from the same issues other open world games do too but there’s at least a consistent effort to make Tsushima stand out from the pack. And stand out it does. Sucker Punch deliver a powerful, memorable game that caps off this gaming generation on a high.
Ori and the Will of the Wisps doesn’t reinvent the Metroidvania wheel but it does polish it up in such a way that it feels like a whole new experience. It’s a game that confidently showcases some of the best platforming and environmental puzzles of the year and does so with a picturesque beauty that makes this such a joy to play through.
Assassin’s Creed Unity is not a good game. It’s a buggy, poorly written adventure that received a lot of criticism from the fan-base when it released back in 2014. 6 years later, that criticism is still warranted as Unity remains a buggy, poorly written title that stands out as one of the worst games in the Creed franchise.
Flying around as Tony Stark is a lot of fun but gamers expecting something akin to the recent ‘AAA’ experiences on the platform will be left disappointed. Baby steps of course but Iron Man VR should be viewed as a foundational stepping stone for greater things to come rather than a solid, sculpted work of art.