Justin Guillou


21 games reviewed
71.9 average score
70 median score
95.2% of games recommended
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At $29.99, Umihara Kawase BaZooKa! isn’t a bad game per se, however, it’s one that I feel is going to struggle to find an audience. I understand that they are trying to take the series into a new direction, however, Umihara Kawase is niche enough as is, and I can’t imagine too many people are going to look at this game and be willing to pick it up. There is a huge learning curve to Umihara Kawase in general, and the game doesn’t do enough to make itself inviting to new players either. Again, a more fleshed out single player experience and proper training mode could have gone a long way in making this one feel more approachable. It also doesn’t help that many players are going to recognize very few, if any, characters outside of Kawase, and that’s assuming they even knew Kawase to begin with. There is online play complete with leaderboards, ranked, casual and private matchmaking, but I have never been able to find a match, and I don’t think I’ll be finding many in the future. So really, your mileage with Umihara Kawase BaZooKa! is going to depend on whether or not you can convince your friends to come over and play this game with you. If you can manage that, you’ll probably have some fun. I can’t help but feel like this could have been a nice bonus DLC mode for Fresh! instead of a whole new release. I’m not opposed to them exploring multiplayer options in future Umihawa Kawase games, but I’d rather see the series stick to its single player roots.

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