Karl Tybury
It’s a simple game, you run around each level, firing bubbles to trap enemies and then bursting those bubbles to destroy them collecting fruit for points along the way. Easy, right?
The biggest thing about this game is how much I actually enjoyed it. It was easy and simple and not something I thought was going to have much longevity but as I gained another new power or levelled up my stats, i was finding myself unable to turn it off and wanting to beat just one more mission. Think of those addictive games such as Spyro or Crash Bandicoot, then simplify them even more and you’re probably able to picture Ben 10: Power Trip.
The gameplay itself is simple enough that you’ll know exactly what you’re doing within minutes. The controls and grid system battles make it seem very familiar to those who enjoy this type of game and also welcoming enough for those less accustomed to this genre.
Unfortunately, the elation didn’t last very long and my first actual race was much more disappointing. I think I placed in the last position, but it was hard to tell as there seemed to be an endless stream over cars over-taking me at every corner so I have no idea how many were actually in the race. I didn’t even get a chance to check where on the HUD it gave you your position because I was concentrating so much on getting around each corner without just smashing my number plate into the barriers – even on the first track there were a LOT of corners. They could’ve given me a basic oval track to practice on for a while first!