Jody Macgregor
A cute chess set for 40K fans and an unusual twist on the classic game, but skip the campaign.
Better than Borderlands 3, but not quite reaching the heights of Borderlands 2 at its best.
At its best when it's strangest, Inscryption doesn't know when to hold 'em and when to fold 'em.
If you found Slay the Spire's oppressiveness off-putting, Mahokenshi's easier and dressed up in a pretty kimono.
Unique folkloric inspiration and interesting tactical considerations are let down by a slow second half.
The Surge isn't the same as Dark Souls but comparison's inevitable. Like that cyborg whose torso I severed, it struggles to stand on its own.
The knockabout glee of classic Saints Row ultraviolence is here, but held back a little by new-found restraint.
With its emphasis on crafting and trading rather than action, Last Epoch puts the cart before the horse.
Too much games-as-a-service cruft gets in the way of a potentially decent action-RPG.
Rogue Trader gets 40K's atmosphere right, but it's buggy and the rules are a mess.
Brainhacking will blow your mind, but you'll want to get the cop out of your head by the end.
Like a Miyazaki-movie love of food, from the glorious ramen Mr. Saitou slumps next to at an izakaya to the strange confectionery available at a convenience store run by fungus. And the RPG Maker interface that you'll need to hit F11 to force into fullscreen. And a soulful bittersweetness that means it's likely to, cliché as it sounds, make you laugh and make you cry. At least a little bit. It's not the full emotional rollercoaster of Rakuen—it's more of a bite-sized experience, a quick ghost train through a bouncy castle where you can whip to the last stop in a single sitting if you want.