FIFA 22 takes steps forward, while staring at the past
Review in Greek | Read full review
The improvements are a few (but significant) and the Ray Tracing support from the outdated EGO Engine gives the technical part of the title a breath of life.
Our return to end Fenyx' story left us disappointed.
Good gameplay is evergreen, it can remain good, no matter how many years pass.
Those who enjoyed the original game and especially its puzzles, will definitely have fun in the approximately fifteen hours of extra content it offers.
With no AI improvements and a clear design choice of using 3D models, the aesthetics of the original XIII spoil it more than they improve it.
The flying process is enjoyable and the flight lessons will give you everything you may need to navigate and fly to places you would not be able to under different circumstances.
The different individual ingredients manage to create a fresh mix that we had not seen for a long time, especially from Ubisoft.
Of course, these are not be able to change the opinion of the older fans with regards to the title, who will always prefer the slightly more complicated second instalment in the series.
In conclusion, we cannot say that FIFA 21 brought the changes we expected, especially since last year we wrote that we are looking forward to its arrival in the new generation.