Thomas Abt


1 games reviewed
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8.9 / 10.0 - Tropico 6
Apr 20, 2019

What should one think of Tropico 6? What can it do and what can it possibly not do? From my personal point of view, Limbic Entertainment delivered a great game on their Tropico debut. Graphically, it is a treat thanks to the Unreal Engine. Untypical for the genre it is possible to rotate the camera completely free, tilt it and zoom extremely close. The sound and the background music are also very nice. The processes under the hood are logical and, unlike in the beta, not very faulty or comprehensible for the player. The merchandise system and the production chains are obvious and conclusive even for beginners. Nevertheless, despite the very good tutorial, there will be a lot of learning and frustration for newcomers to the series or even genre. The wealth of buildings, as well as the dictatorial and diplomatic possibilities are immense. This mass can be quite overwhelming for one or the other. But since Penúltimo and the other characters present the whole thing with a lot of humor, the fun is at least for me not lost at any time. Especially in the later course of the game it gets confusing very quickly due to the large number of participants (superpowers and factions). I personally have to take a break more often and sort the events for me. But this does not harm the game. A big weak point is the character creation, if you followed the review carefully you will notice that it wasn't mentioned before. And not without reason, it is simply unimaginative and boring, almost boring. This was always one of the biggest strengths in the previous reviews. Here Limbic was just sleeping, maybe they also ran out of time. Except for the small weaknesses in road building and the wasted potential in character creation and palace adaptation, Tropico 6 is a typical Tropico. Very simple thing. A class (Tropico) debut of the Hessians. For my part, I will now go back to the Caribbean in my mind. ¡Nos vemos!

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