Dylan Pamintuan
Rebel Engine might have some issues with game design and technical aspects, but it's still a fun and stylish character action game that's worth the time and effort to master.
Onirisim is a great homage to the PlayStation 2 classics of yesteryear with fun, fast-paced gameplay and mechanics. However, it has issues that can be aggravating to deal with.
Battle Suit Aces is an amazing homage to the mecha genre while providing a fun experience all on its own. A must-have for any fan of the mecha genre or card games.
Bounty Star is fun whether you're hunting down scum, modifying your mech, or tending to your farm.
Escape from Duckov might be a parody of Escape from Tarkov, but it's a game that's both fun to get into and stands all on its own.
I really loved BALL x PIT. Its gameplay is addictive to no end and every aspect just enriches the experience that much more.
Slime Rancher 2 might be more of the same, but it's still really good at the end of the day. With a new world, refinements to its design and mechanics, and tons of quality-of-life improvements, what else do you need in a sequel?
Dream of Another tells you a story, rather than showing it to you. It can be beautiful, sad, funny, and provoking, but ultimately it was underwhelming. Or maybe I just don't get it.
Altheia: The Wrath of Aferi is a good game in spite of its issues. If you're interested, give it some time. You'll find a fun adventure at the end. If you don't, be ready for some jank.
I do like Fresh Tracks. The gameplay is snappy and intuitive, the voice acting and lore are great, and each track is a serious bop, but I'm not exactly feeling the roguelike nature of the game.
Deadzone: Rogue was worth the wait. It has an addictive gameplay loop that will keep you coming back even after you die again and again, and there's always something new to upgrade or check out with every attempt.
I enjoyed The RPG, but I won't be coming back to it. It has some good moments and jokes and I enjoyed the gameplay well enough, but its glitches and game design issues make it a slog to play.
The Royal Writ is a good roguelike that emphasises planning ahead, taking calculated risks, and rolling with the punches. However, at times, it can unfairly kill your run before you can even react to it.
Mechanically, Return from Core is a fine game. It's like comfort food: it's not great for you by any means, but it's still enjoyable enough to see it through to the end. I just wish it had a better story, cleaned up the dialogue, and a more intuitive UI.
Reality Break is an excellent action RPG that approaches its roguelite elements in a unique way that keeps making me come back for more, and I'm sure that its newest content update delivers more on what players love already. Check it out if you haven't already!
I really enjoyed my time with Hell Clock. It balances all its aspects just right: narrative, gameplay, progression, and difficulty. Just watch the clock, you might lose yourself down in Hell.
Wheel World is a cyclist's haven, with tons of challenging races to beat, lands to cycle through, and heaps of customisation options to create your perfect bicycle. Highly recommended.
Shuffle Tactics is a good tactical roguelike that offers plenty of reasons to think ahead to combat The Glimmer. It needs refinement in places, but updates have done a lot to improve the game since its initial release.
Through the Nightmares is a nightmarishly difficult, great labour of love, with the only thing stopping you from beating the game is your own skill and willpower. Just be willing to wait, use any knowledge you collect with each death, and don't give up.
Lost in Random: The Eternal Die is a great time for any fan of roguelites. It is, unashamedly, like Hades, but also a seriously fun time that I enjoyed almost every single moment of… aside from some of the glitches I ran into.