Dylan Pamintuan
I enjoyed The RPG, but I won't be coming back to it. It has some good moments and jokes and I enjoyed the gameplay well enough, but its glitches and game design issues make it a slog to play.
The Royal Writ is a good roguelike that emphasises planning ahead, taking calculated risks, and rolling with the punches. However, at times, it can unfairly kill your run before you can even react to it.
Mechanically, Return from Core is a fine game. It's like comfort food: it's not great for you by any means, but it's still enjoyable enough to see it through to the end. I just wish it had a better story, cleaned up the dialogue, and a more intuitive UI.
Reality Break is an excellent action RPG that approaches its roguelite elements in a unique way that keeps making me come back for more, and I'm sure that its newest content update delivers more on what players love already. Check it out if you haven't already!
I really enjoyed my time with Hell Clock. It balances all its aspects just right: narrative, gameplay, progression, and difficulty. Just watch the clock, you might lose yourself down in Hell.
Wheel World is a cyclist's haven, with tons of challenging races to beat, lands to cycle through, and heaps of customisation options to create your perfect bicycle. Highly recommended.
Shuffle Tactics is a good tactical roguelike that offers plenty of reasons to think ahead to combat The Glimmer. It needs refinement in places, but updates have done a lot to improve the game since its initial release.
Through the Nightmares is a nightmarishly difficult, great labour of love, with the only thing stopping you from beating the game is your own skill and willpower. Just be willing to wait, use any knowledge you collect with each death, and don't give up.
Lost in Random: The Eternal Die is a great time for any fan of roguelites. It is, unashamedly, like Hades, but also a seriously fun time that I enjoyed almost every single moment of… aside from some of the glitches I ran into.
Trash Goblin makes you play like a goblin in a nice, quirky world, with simple yet addictive gameplay. However, I really would recommend changing the settings to save your hands from cramps.
Monster Train 2 is a great expansion for the ideas and mechanics of the previous game, with tons of replayability baked in to provide hours upon hours of fun. It's worth going off the rails on this crazy train.
Revenge of the Savage Planet is an excellent, goo-filled adventure with plenty to do on your journey from being a hapless fool to a genuine space hero.
Shotgun Cop Man is just dumb fun, with a short yet excellently done campaign that feels satisfying to beat. What else do you need to have a good time?
Bionic Bay is amazing. It's a game filled with passion and beauty in its brutal and unrelenting world, and has plenty to do after you've beaten its short campaign for the most determined of players.
Atomfall reminded me why I fell in love with open-world RPGs in the first place, offering the freedom to do what you want, but deal with the consequences of such. It'll be a struggle to survive, but it is worth it all in the end.
Lilac 0 is a fun shoot-'em-up that provides a tough challenge, great for veterans of the genre but not too friendly for anyone fresh.
Monster Hunter Wilds is an incredible entry into the franchise that provides a fun and smooth gameplay loop and a beautiful world to explore and hunt in. It's Monster Hunter at its finest.
Eternal Strands is an amazing adventure that excels in combat and exploration. Finding unique sights, battling fearsome bosses, and crafting incredible gear makes it extremely fun to play. Highly recommended.
SHOOPER NOVA is just plain and simple fun, with an addictive gameplay loop and satisfying visuals. However, don't expect much else from the main experience.
Luma Island is a nice and cosy game to play either alone or with friends, with plenty to do and discover. However, it can be very grindy, tedious, and doesn't really provide much of a challenge.