Pam K. Ferdinand


27 games reviewed
74.4 average score
80 median score
63.0% of games recommended
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Oct 22, 2023

Published by Sega, Amplitude Studios' Endless Dungeon is a roguelike twin-stick shooter built around a tower defense mechanic. Featuring a range of playable characters who each come with their own nuances, the game's missions are taken on by squads of three, with players having to clear procedurally-generated levels while defending a special bot. Endless Dungeon can be played solo or in co-op.

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The combat in Lysfanga really seems to do all the heavy lifting, and it’s unfortunate that the rest of the game leaves so much to be desired and feels like it’s just there as ungratifying filler. However, it’s a hack-and-slash game, and the fighting is what’s ultimately most important. For non-completionists, the game can be finished in about 15-20 hours, and most of that time will thankfully be spent in combat taking out bad guys.

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May 27, 2021

Pathway overall feels like a lite version of a turn-based game, and the monotony sets in fairly quickly. There are no plot twists to keep the story engaging, because there really is no story but rather the shallow foundation of one. Although the game can be beaten in 10 to 20 hours, it's questionable whether many gamers will see it through to the end. It may suck players in for a while, but the game simply is not dynamic enough to maintain interest long term. In the end, Pathway feels all the more dissatisfying because it had such potential. Robotality’s creation can be compared to an itch under the skin that can almost be scratched, but not quite.

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Aug 10, 2021

Flightless has also released a game called Element, which the developers describe as a “real-time strategy space game for people who don’t have time to play real-time strategy space games.” That same premise seems to be the purpose of Doomsday Vault. It’s a puzzle game for people who don’t have the time or energy to challenge themselves with a puzzle game. It’s an enjoyable experience, just not a memorable one.

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Ultimately, however, this latest entry in the franchise is simply not exceptional. It’s easy to get sunk in and lose huge chunks of time tending crops and animals or befriending villagers. But, overall, Story of Seasons: A Wonderful Life is a steady middle-of-the-road offering with nothing to recommend over anything else currently available in the genre. Almost every aspect of the game is good but not great.

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Feb 5, 2022

Ultimately, Land of Screens may serve as a helpful reminder for a few players, but most people already know that it’s important to look up from their devices sometimes. As a non-developer, it’s difficult to see how Serenity Forge could have relayed its message in a more engaging manner, but there are developers who have successfully sneaked a societal call to action into their games. This is usually accomplished by focusing on gameplay first and sprinkling the message throughout for people to uncover themselves. Instead, Serenity Forge has made the entirety of Land of Screens about the message and only marginally concentrated on anything else. This has resulted in a flat experience that lacks the ability to inspire.

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Sep 26, 2023

There are other complaints, such as the front-loaded need to make money, which evaporates after Mineko acquires all the crafting tools and benches, immediately negating one of the few mechanics that kept anybody playing. But, ultimately, Mineko’s Night Market is a melding of boredom and frustration, and a lot of that frustration stems from the fact that the game could have been good. It had the graphics, music, story, and the makings of a gameplay loop that should have been thoroughly engaging. Instead, it just feels like nothing was pushed to its full potential, leaving both the game and the player wanting more.

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