Top Critic Average
Developers: Robotality, Chucklefish
Genres: Adventure, RPG, Strategy
Pathway overall feels like a lite version of a turn-based game, and the monotony sets in fairly quickly. There are no plot twists to keep the story engaging, because there really is no story but rather the shallow foundation of one. Although the game can be beaten in 10 to 20 hours, it's questionable whether many gamers will see it through to the end. It may suck players in for a while, but the game simply is not dynamic enough to maintain interest long term. In the end, Pathway feels all the more dissatisfying because it had such potential. Robotality’s creation can be compared to an itch under the skin that can almost be scratched, but not quite.