Cristina Bona


32 games reviewed
80.0 average score
80 median score
65.6% of games recommended
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8 / 10.0 - Hindsight
Aug 9, 2022

Hindsight offers an experience lasting only a few hours, but with a strong emotional value.

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Jun 30, 2023

If we could extrapolate the essence of the narrative sector of Master Detective Archives: RAIN CODE, our judgment on the production would be much more flattering.

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7 / 10.0 - Last Stop
Jul 21, 2021

Ultimately, Last Stop presents itself as a pleasant experience, able to offer interesting things to consider on the reasons that can push a human being to give a turn to his existence. Despite an extremely pleasant rhythm and many twists and turns, the narrative of Variable State, however, fails to really leave its mark on the heart of the player who, thanks to the manifestation of real alternative tracks only at the end of the game, ends up not feeling too much empathy with John's actions, Meena and Donna.

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7 / 10.0 - 12 Minutes
Aug 18, 2021

Twelve Minutes represents a videogame experiment born from a series of suggestive intuitions. The choice to set the title within the confines of a small two-room apartment, combined with the mystery that constantly permeates the work, certainly represents one of the most valuable aspects of indie published by Annapurna Interactive.

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7 / 10.0 - Before Your Eyes
Apr 15, 2021

efore Your Eyes is certainly a suggestive and peculiar experience. A highly emotional inner journey, not without twists and unexpected implications, able to strongly involve the player.

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7 / 10.0 - LEGO Bricktales
Oct 12, 2022

Net of numerous positive aspects, such as the artistic direction, the level design or the humor that permeates the adventure, LEGO Bricktales unfortunately presents itself as an imperfect product.

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7 / 10.0 - Harvestella
Dec 4, 2022

Our test of Harvestella took place on Nintendo Switch, but the JRPG is also available on PC. With a playful soul constantly poised between Action RPG and life-simulator, the JRPG alternates real-time clashes, cultivation of the fields and socialization activities with its traveling companions.

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7 / 10.0 - Dordogne
Jun 13, 2023

Dordogne is a half-successful experiment. The excellent artistic direction is accompanied by a simple but functional gameplay, which also finds some inspired solutions in the completion of Mimi's diary.

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7 / 10.0 - Fae Farm
Sep 6, 2023

Ultimately, Fae Farm looks like a fairytale microworld, in which adventure and dynamics from life and farming simulator merge.

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6.7 / 10.0 - Somerville
Nov 15, 2022

While not reaching the expressive heights of Limbo or Inside, Somerville is in the wake of Playdead's videogame experiments.

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6.5 / 10.0 - Maid of Sker
Aug 9, 2020

Overall, Maid of Sker qualifies as a discreet experience. With suggestive and intriguing initial premises, the narrative sector pays for the choice to unveil its cards too soon, which reduces the push to proceed with the exploration of the decadent Sker Hotel. Even the sense of disquiet transmitted by the Quiet Men unfortunately wanes during the adventure, mainly due to an easy-to-read AI. Implementing more firmly the excellent dynamics related to music and the need to decipher ambient sounds could have given Maid of Sker more character, for a potential that in our opinion remains expressed only in part.

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May 25, 2022

Ultimately, Vampire the Masquerade: Swansong only partially honors the name it bears. The narrative sector stands on discrete levels, even if the main plot struggles to take off in the initial stages and the characterization of the protagonists can be said to be successful almost only for Leysha. The past of Galeb and Emem do not capture the audience properly, which will hardly feel the due empathy towards the characters, also due to facial animations that are too rigid.

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