Stephan Adamus
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Godzilla: Destroy All Monsters Melee Remastered is a great version of a good retro game.
The game is a much-needed and much-desired back-to-basics, made by the giant company that created the genre. Final Fantasy: Resonance is my game of the year right now and is a must-play for all JRPG and Final Fantasy fans.
The combat system will appeal to action JRPG fans, as well as fans of 2D fighting games. But the adventuring, dialogue, and pacing are full of JRPG bad habits that modern players have grown tired of.
Qliphah in Providence’s Shadow is most easily compared to Clair Obscur: Expedition 33. There are a lot of people waiting for a game influenced by it, and this is the first great one.
SiN Reloaded was awesome for its time. It has solid shooting, unique gameplay sections, and a fantastic story presentation. It’s a very basic boomer shooter by modern standards though.
Dragon Quest Heroes: Torneko’s Mystery Dungeon -Classic HD- really only exists as a must-play for retro enthusiasts.
Onimusha: Way of the Sword is such a refreshing action game, with focus on its combat systems and cinematic narrative. In those respects, it sets a high standard for all other video games.
The Sinking City 2 might not appear as slick as other modern survival horror games, like the Silent Hill 2 remake, or Cronos: The New Dawn. But it feels more unique with its combination of 1920s Lovecraftian narrative, detective mechanics, and traditional survival horror elements.
Blue Reflection Quartet is good, but not great. I really enjoyed the shoujo story, pretty visuals, and emotional music. The gameplay was very simple and derivative of other series, but some might find it cozy.
Denshattack! is a wholly unique experience. It stands out, looking like a wacky anime bus racing game, but calling it a racing game doesn’t even begin to cover its mechanics.
The Remake of the End of the Greatest RPG of All Time is a wonderfully clever puzzle game. It masquerades as a JRPG, before becoming something much stranger.
STARBITES is a very simple JRPG, but I think that’s one of the game’s strengths.
Dragon Is Dead is a very good hack-and-slash game, but it’s a pretty poor Roguelite. I wish the game had more carefully crafted levels, with well-placed items. The game’s pixel art and dark fantasy world drove me to keep playing, but the Roguelite systems didn’t. There are also way too many systems and ideas that need streamlining. The game has enough good elements that 2D hack and slash and Roguelite fans should still check it out. Dragon Is Dead just isn’t a great example of the genres merging.
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