Vincent Ternida
- Final Fantasy VI
- Xenogears
- Oxenfree
Dave the Diver is a really fun experience with two disparate but complementary mechanics. With its quirky characters and a ridiculous main story that investigates the mystery behind the Blue Hole, it is a great indie game that will keep you engaged through its many mechanics and almost never-ending content until you're finished with the story or when you're ready to move on from catching fish and serving sushi. Dave the Diver is a breath of fresh air for the indie scene, especially for the highly saturated genre of roguelites. By adding the restaurant management mechanic to an enjoyable and addictive story loop, Mintrocket Games has a winner in their hands.
The Invincible is a well-adapted piece that brings to life a complex sci-fi novel into a fully immersive experience. However, we're also treated to much of its meditative and tedious aspects to create an isolated world filled with complex themes that can be satisfying to more discerning sci-fi aficionados, but as a video game, it is definitely not for everybody.
Lords of the Fallen doesn't reinvent the wheel and can be fun at times with some nifty new mechanics, such as traversing dual worlds and setting up custom checkpoints. However, due to its uneven difficulty spikes and some performance issues, Soulslike fatigue sets in a lot quicker compared to other games of its type. I wouldn't check off Lords of the Fallen entirely, as it really gets a lot of aspects right in creating a fun Soulslike game. The visuals and gameplay are on point, creating the mood and feel that many Soulslike aficionados are searching for. However, I feel it is a missed opportunity due to its many technical issues.
Insomniac Games requested that we let them cook, and they did so in tremendous fashion, improving previous entries in almost every way imaginable and resulting in a stellar outing that reinforces the notion that quality is always better than quantity. This is a bona fide system-seller and will go on to be one of the best games in an already impressively stacked year. Two Spider-Men are indeed better than one, and Spider-Man 2 proves that an ensemble cast can shine at equal levels thanks to a fine balancing act that weaves seamless and intuitive gameplay with a tight and cohesive narrative that's emotionally gripping and relatable. Spider-Man 2 succeeds where many superhero adaptations miss the mark, which is to deliver a spectacular piece of immersive entertainment that gives us, the players, an exhilarating experience without compromising the DNA of its established pedigree.
Cyberpunk 2077: Phantom Liberty is a fantastic expansion pack and update that vindicates the series and proves that it is the open-world sci-fi title that it is advertised to be, albeit after a lot of patches and work done years after post-launch. The world of Night City has come to life both conceptually and with its re-balanced gameplay.
Immortals of Aveum is a fun time despite its inconsistent story and dialogue. Personal feelings about the story may vary, but it doesn’t change the fact that Ascendant Studios delivered a well-crafted shooter that sidesteps the norm and provides us with something new and exciting thanks to its magic systems and well-implemented shooting. If you’re able to forgive the story bits, Immortals of Aveum can provide a frenetic next-gen experience that showcases fantastic visuals and engaging combat systems that end with a satisfying conclusion.
Blasphemous 2 is a satisfying and meaty action platformer well worth its Metroidvania pedigree. Though I wished the difficulty of Blasphemous 2 would've been sustained throughout the experience, it progressively got easier the more you got powerful. I wouldn't say it's a bad thing because it allows for a wider audience, especially those not partial to crushingly difficult games like its predecessor. It follows up a fantastic premise fantastically and delivers from start to finish with its solid adherence to its themes and visual playbook. Blasphemous 2's story and visual panache hooks you and doesn't let go. It also doesn't hurt that the non-linear world is so vast and there's so much to explore. So many varied enemies to fight and, though easy, bosses to vanquish.
Exoprimal is a must-try game at any point when it goes on sale or via Xbox Game Pass if you have access to it. It's a fun multiplayer-only game that is addictive and boasts potential cult status as it builds its community and improves upon its post-game content. Sadly, that is more in the future, and now it just feels like a game preview with the only thing going for it being the promise of future Exoprimal content. That said, it's hard to recommend the game at its full price point despite its polished and fun gameplay. There's still a possibility that its postgame content will not reach the heights of the main story, and with its current lack of gameplay variety, the grind that comes with the repetitive missions makes it all the more unbearable. I'm not confident that Exoprimal will continue to enjoy its current player base until they introduce their promised modes sooner rather than later.
Oxenfree II: Lost Signals is a solid follow-up to the original, albeit having lost some of its original charm along the way. It further explores the mysterious world set up by the original, while getting you to empathize with the protagonist and its supporting characters. It is enjoyable for the most part, especially for fans of narrative adventures. At the heart of the game is a personal story of the characters finding their identity and recovering from past trauma, however, I felt that the original Oxenfree had more heft in their interpersonal interactions and replay playthroughs. Though I enjoyed seeing the rules of the world expanded as well as the addition of fresh set pieces that push the subgenre to its limit.
There is a lot of potential for AEW Fight Forever, as it provides variety and an alternative to WWE 2K's quasi-monopoly for wrestling games. It hearkens back to classic arcade-style wrestling titles, which brings back some nostalgia; however, it will take a little more than nostalgia to provide a fun and lasting experience. Due to many performance issues and awkward design choices, we cannot completely recommend AEW Fight Forever as a Day 1 purchase. However, there are quite a few fun ideas that they have so that it doesn't feel like a complete write-off; namely, the Road to Elite story mode has the potential to be a fun story mode moving forward should the developers continue to support it.
Planet of Lana is a game of resounding balance between light and dark, gameplay and story, beauty and simplicity. It is an organically unified piece that uses the sum of its parts to fully synergize an experience to elicit a myriad of emotions from the player as they traverse the planet with a variety of landscapes, encounters, and ultimately, a simple story of reunion and friendship.
Star Wars Jedi: Survivor is a monumental balancing act that improves upon its predecessor while standing on its own as a satisfying and emotional story. From its dynamic gameplay to an improvement in its movement and verticality to the delicate balance of its story, Star Wars Jedi: Survivor gets a lot of things right, showing us the way how to make a true Star Wars video game. Just like Star Wars Jedi: Fallen Order before it, I highly recommend this game not only to fans of Star Wars but to everyone else simply because of the experience. The game offers players a story of epic proportions, characters that they can emotionally relate to, and an experience that doesn't overstay its welcome or overwhelm you with too much content. It finds the right balance that ends up feeling fulfilling on all fronts.
Dead Island 2 is a serviceable zombie action game that improves many components of the first title and delivers an enjoyable time when given a chance. However, it doesn't innovate, is highly formulaic, and ticks off every feature to a fault. Your enjoyment will really depend on what you're looking for, and there's no truer example than Dead Island 2. Dambuster Studios did a good job revitalizing Dead Island 2, which has fallen into development hell over the past years. This has to be pointed out, and with such a troubled history, it's a massive feat to finally be able to bring this out and release it to the gaming public.
Road 96: Mile 0, sadly, isn’t an essential attraction compared to Road 96‘s gameplay loop and characterization. Sadly, the charm that made the original game stand out is gone, and we’re left with an overdone story that dampens the allure of the original game.
Dredge is a fishing RPG, but don’t let that lull you into a false sense of security thinking that it is a cozy game. It is a slowly creeping horror title that lets its mystery engage you until it has caught you in its slimy tendrils and doesn’t let go. While it might be a little slow starting out, once the momentum kicks in, it takes you for a ride. It is a triumph in atmospheric and immersive storytelling. The addictive fishing elements lure you into an addictive game loop, and you stick around for its mystery. You can also just keep fishing and ignore all the strangeness if the fishing loop is what you’re in for, but heed the call of the deep, as its creeping chaos is definitely worth exploring.
The Outer Worlds: Spacer’s Choice Edition is the ultimate way to experience The Outer Worlds, both as a first-time player or someone who’s re-discovering the game. The added quality-of-life features, such as improved performance and load times, don’t interrupt momentum and allow you to experience the game at its absolute best. That said, there are still concrete issues plaguing The Outer Worlds: Spacer’s Choice Edition as of this writing, so it remains to be seen when these can be addressed. Despite all of the good things that can be said, it is hard to fully recommend a purchase right now until the issues have been resolved.
Vanaris Tactics is a solid strategy RPG that’s a little too straightforward for its own good. It delivers a technically sound strategy RPG that can easily onboard any long-time fan to the experience. It is easy to the point of being cozy, and that may not resonate with enthusiasts of the genre. It’s a quick, fast experience for those who want a game to complete. However, for those looking for a longer strategy RPG that tests their mettle, Vanaris Tactics may probably be inadequate. I do look forward to what Mattheus Reis and his team make in the future, as Vanaris Tactics is a solid, albeit straightforward, experience.
Atomic Heart is a mixed bag of weird design choices and gameplay mechanics, and while the combat loop is satisfying when everything comes together, there’s also a lot of jank that comes along with it. Several parts of Atomic Heart feel like they’ve been made to be unnecessarily complicated, adding layers of interaction that do not feel fun. The game does look very pretty, and the world and its inhabitants are interestingly unique, but the payoff at the end is predictable and ultimately disappointing. Given a chance, Atomic Heart is a frenetic first-person shooter with a great visual style and some set pieces that pack a punch. Yet just like its overwrought themes and its poor attempt at profound existential exploration, they feel ultimately superficial and shaky.
Theatrhythm Final Bar Line is a celebration of the storied history of Final Fantasy’s music in more ways than one. It could easily just be a basic rhythm game, but it innovated the genre by allowing for the RPG elements to best suit the game with its source material. Once you think the novelty has waned, Theatrhythm continues to surprise you by adding new addictive activities to keep you interested in its quests, extras, and even with other like-minded fans. Theatrhythm Final Bar Line is a gift from Square Enix and indieszero, allowing us to relive our original Final Fantasy through its music and also allowing us to experience new ones to broaden our scope. Many crossover Final Fantasy titles seem to waver at this opportunity when the novelty ends, but if there’s one thing that’s completely timeless, it’s how the music of Final Fantasy has evolved through the years.
Octopath Traveler II is an improvement over its predecessor that keeps all of its familiar charms while elevating the experience at the same time. It adds just enough for old players to find joy with the new travelers introduced, but it also doesn’t alienate any newcomers who want to jump ahead with this new game. The music and gameplay conspire to create a timeless adventure for every JRPG fan to experience. While it still has some minor convention gripes, for the most part, it doesn’t take away from the overall enjoyment of the game. JRPG conventions abound, so know what you’re getting into.