Drew Sherratt
- Legend of Zelda: A Link to the Past
- Final Fantasy VII
- Secret of Mana
Drew Sherratt's Reviews
I can’t remember the last time that a game so thoroughly surprised me. Save me Mr Tako: Definitive Edition is a delightful experience that will appeal to old-school platform and RPG fans alike – drawn in by the promise of-old school platforming and fantastic throwback visuals, it was the wonderful storytelling and characters that truly left their mark.
While I enjoyed Redout: Space Assault, I can’t proclaim to have loved it; the visuals, soundtrack and voice acting gave me plenty to smile about but there’s a rinse and repeat feel to the levels that make it difficult to describe as ‘must buy’. The game comes across as being a little bipolar, neither fully offering a frantic shoot ‘em up arcade experience or the more fleshed out mechanics of something more substantial. It straddles a strange middle ground that, while enjoyable, sadly does not wholly succeed in either camp.
Thoroughly enjoyable for players who like a challenge and who have a taste for the occult. Steeped in secrets throughout, nothing comes easy when the attempting to uncover mysteries of the universe – take your time, take notes and show patience, and you’ll be rewarded with a fantastic experience.
Trying to replicate the adventure book style with a grisly horror twist and reality bending plot line is an admirable undertaking, but I’m afraid there isn’t enough attention to detail to pull it off without a lot of confused eyebrow raising along the way. I certainly applaud the attempt here, but I’d say that Retrace comes off as more ‘pick your poison’ than ‘decide your own fate’ in the end.
I enjoyed Sense in spite of its issues. The visuals are murky and bright enough in the right places, environments are filled with interesting enemies with vibrant histories, and the slow-burn plot line comes to a nice conclusion that leaves you with a sense of satisfaction. Had the developer been less self-indulgent with some of the design choices and added more robust and regular action sequences, I could recommend this to all players, rather than just the die-hard survival horror fans that it will appeal to naturally.
In the end, it’s clear that the Orlandi brothers have put in a lot of time and love into the creation of Killer Chambers, but the limited scope of the premise and the emphasis on difficulty over enjoyment ultimately left me feeling a little underwhelmed. It’s a game for the most dedicated of players, or those particularly keen on testing their patience with a series of punishing memory tests.