Road Not Taken is a decidedly "okay" experience, as its strategic gameplay is fundamentally flawed from the very beginning. Matching puzzles and roguelike mechanics make for an annoying combination, as the core gameplay isn't exciting enough to bring players back for more.
Perhaps confusion is the ultimate goal of Hohokum, or maybe it's to simply see something unlike anything else in the gaming space. Is it supposed to elate us, or be the last thing we do before drifting off into slumber? It's unclear whether or not the developers accomplished their goals, but does it truly matter? Hohokum is a charming, unique experience that often feels as though it doesn't stick to its guns.
D4: Dark Dreams Don't Die is one of the more pleasant surprises of the year. When one hears "bizarre episodic mystery title that uses Kinect," a high-quality product isn't what immediately comes to mind, but that's exactly what D4 is. It feels like a Telltale Game on LSD, which couldn't be more of a compliment. This is a mystery that's hard not to get sucked into, as its "anything goes" logic will leave players wondering what's going to come next. From its insanely quirky characters to its underlying tragedy, D4: Dark Dreams Don't Die is oddity done right.