Jan Pinc
Bethesda took a risk with its move into the strategy genre, and it paid off in this case. The world of Fallout fit the concept of a builder game surprisingly well, and the cartoony graphics also worked well. The very nice overall impression is marred only by the unfun combat and story elements, which could have been handled much better. In any case, Fallout Shelter is a good mobile game - but whether it's also a good addition to the Fallout franchise is for each player to decide. Since both the mobile and Steam versions are free, there's nothing easier than downloading one and seeing for yourself.
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The Franz Kafka Videogame has a pretty good treatment and a story that could have been good with a little better concept. As a game, however, it doesn't work very well. If you take advantage of the hints, you're done within an hour, because there's nothing to see here other than puzzles. On the other hand, if you try to figure everything out on your own, the game time gets significantly longer, but you'll spend this extra time getting stuck on illogical puzzles. Whichever way you choose, you probably won't get a happy feeling from playing. Doesn't that remind you of something...?
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Golden Light is a very specific and very surreal thing. The combination of rogue-lite gameplay with pixelated graphics, deliberately obscure instructions and peculiar game mechanics feels random at first, but is surprisingly well thought out. Along with this, you get a strange, very twisted story and a crazy game world. The game gradually turns out to be an experience that feels like it jumped out of the pages of a properly postmodern novel. For this reason, even the numerical rating is really only indicative and it's better to go by the overall mood, which I've tried to reproduce here at least a little. So if you found the review unnecessarily opaque and rambling and don't want to keep the wiki open all the time while playing, you'd better not get into this game. It doesn't get any better in terms of clarity.
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Before Your Eyes is a very interesting title that combines an emotional story with original controls. The simpler graphics are not at all a bad thing, and together with the soundtrack and intuitive gameplay, they form a hilarious whole. If you're in the mood for a shorter, yet engaging affair, I can only recommend this game. However, I strongly advise you to get a good webcam and prepare a well-lit background beforehand. You won't regret it.
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Coffee Talk is best enjoyed like coffee - slowly, in sips, and in no hurry. Playing it day by day, switching the soundtrack appropriately, and reading the conversations carefully will make for a very relaxing experience. In this way, the game becomes a charmingly relaxing affair, where perhaps you'll be happy to forgive the lack of interactivity.
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Among the Sleep is quite a controversial game. While the story (which the player has to experience for spoilers), the setting and the overall concept are imaginative, their assembly into a functional whole is lacking. As an unconventional horror one-shot it works well and some elements are intriguing, but especially in hindsight you'll see untapped potential everywhere. The feeling is then doubled when going through the museum in the DLC, where you can see how much work the developers put into their project.
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The Untitled Goose Game is a game with huge potential, but where the form outweighs the content. The graphics and sound design are very good and deserve praise, but it is balanced by mediocre gameplay without much depth. While the short game time or some linearity are not faults in themselves, I would advise you to think carefully about buying the game at full price.
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Cloud Gardens is an experimental game, so it's clear that not everyone will enjoy the title; a certain amount of friendliness will be required from the player. If you take this into account, you're in for a relaxing and soothing affair, from which you can take away an unusual experience and maybe even some nice screenshots. What's all the more disappointing, however, is the underdeveloped item and camera controls, which make gameplay unnecessarily difficult in places. The game is still in Early Access for now, though, so one can hope for future improvements.
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