Derek Swinhart
Wo Long is fun, fast, and fluid, with satisfying combat that empowers and challenges you equally. There is style in spades, and while the story is nothing to write home about, you’ll remember the flashy moves and monstrous bosses long after the credits roll. This is a great starting point for many looking to get into the impenetrable genre that is souls-likes, and if the pitch-perfect timing of Sekiro turned you off, Wo Long is here to offer something more approachable.
Atomic Heart has flashes of brilliance but generally disappoints regarding the basics. Combat is occasionally satisfying but incredibly repetitive, and the balance of encounters is all over the place. The story is predictable and slog to work through, especially because of the terrible dialogue. While the visuals stand out, they never really are anything more than set dressing, and as you progress into the open world, the poor shadow quality can destroy the look of the game. Even visually, Atomic Heart is as uneven as it is with its story and gameplay.
Wild Hearts is a blast from beginning to end, and the combination of Karakuri with streamlined, snappy combat, makes it a joy to pick up and play. Newcomers to the genre or those who have always been intimidated by Monster Hunter should start here. But there is a very real possibility you may just stick with Wild Hearts for its unique aesthetic and streamlined mechanics, on top of the incredible Karakuri system.
Metroid Prime Remastered is Metroid Prime, for better or for worse. It still is an example of top-tier level design, even if it can get labyrinthian and combat feels simple by today’s standards. But the incredible visuals, the satisfying string of upgrades, and the one-of-a-kind atmosphere make it as memorable as ever.
Wanted Dead is a hard game to recommend: it is truly bad in most areas, but it also has the opportunity to click with you depending on your tolerance for jank and of old-school character action games. If you really need a dose of nostalgia, or you love movies like The Room, Wanted Dead could be a hit.
EA’s remake of the 2008 title Dead Space provides the closest thing to a conclusive answer as to what a remake should be by adding incredible visuals, smart story changes, and modern gameplay updates—all while retaining the soul of the original.